Home / Magic: The Gathering / Jumpstart 2022 / Colossal Dreadmaw
Colossal Dreadmaw
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Creature — Dinosaur

Colossal Dreadmaw

common · Creature — Dinosaur · Jumpstart 2022
$0.07
Low
$0.08
Market
$0.10
High

Oracle Text

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Card Details

6/6Power / Toughness
{4}{G}{G}Mana Cost
12Prints

Character Background

Colossal Dreadmaw is the textbook green beater: a 6/6 with trample that reads like “end the race” and best supports a stompy/midrange game plan that wants to close out games quickly or punish slow starts—think ramp into a one-turn clock or a creature-heavy tempo shell that keeps pressure on. Thematically it’s a raw, unstoppable dinosaur that simply overruns defenses, and mechanically it rewards straightforward aggression and combat-focused builds: pair it with early acceleration (Llanowar Elves, Incubation Druid or Rampant Growth effects) so you can hit that six-mana threat sooner, and include cheap pump or aura support (Giant Growth, Rancor, Titanic Growth) to convert blockers into lethal trample damage. In Limited it’s a premium late-drop; in Constructed it shines in Green Stompy or Green Devotion lists. Deckbuilding tip: favor a slightly higher land/ramp ratio (roughly 22–24 lands in a 60-card deck plus 4–8 ramp pieces) and consider anthem effects or Overrun-style finishers to capitalize on the Dreadmaw’s wide board impact.

Generated using gpt-5-mini

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Suggested Pricing
$0.07 - $0.10
At the current market price of $0.08.
Average Time to Sell
3 days
At the current market price of $0.08.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Colossal Dreadmaw is the textbook green beater: a 6/6 with trample that reads like “end the race” and best supports a stompy/midrange game plan that wants to close out games quickly or punish slow starts—think ramp into a one-turn clock or a creature-heavy tempo shell that keeps pressure on. Thematically it’s a raw, unstoppable dinosaur that simply overruns defenses, and mechanically it rewards straightforward aggression and combat-focused builds: pair it with early acceleration (Llanowar Elves, Incubation Druid or Rampant Growth effects) so you can hit that six-mana threat sooner, and include cheap pump or aura support (Giant Growth, Rancor, Titanic Growth) to convert blockers into lethal trample damage. In Limited it’s a premium late-drop; in Constructed it shines in Green Stompy or Green Devotion lists. Deckbuilding tip: favor a slightly higher land/ramp ratio (roughly 22–24 lands in a 60-card deck plus 4–8 ramp pieces) and consider anthem effects or Overrun-style finishers to capitalize on the Dreadmaw’s wide board impact.

Generated using gpt-5-mini · Updated at 2026-05-16 14:40:43 UTC

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