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Keeper of Fables
Oracle Text
Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.
Card Details
Set
Character Background
Keeper of Fables is a quintessential value engine for green creature decks, rewarding you for doing what those decks want anyway: attacking with a board full of beasts, tokens, and other non-Human creatures. A 4/5 body for five mana is already respectable, helping stabilize against aggression while pressuring slower opponents, but the real strength is the steady card flow once combat connects. This best supports a midrange or go-wide tempo plan, especially in shells that can keep creatures alive and pushing damage through. It pairs particularly well with token makers like Beastmaster-style boards, or evasive creatures and trample enablers that ensure combat damage sticks. Because it checks “one or more,” you only need one successful attacker each combat to keep drawing, so protecting a single large threat can be enough. Build around non-Human tribal density and avoid overloading on Humans if you want the draw engine to stay consistently online.
Generated using gpt-5.4-mini
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Character Background
Keeper of Fables is a quintessential value engine for green creature decks, rewarding you for doing what those decks want anyway: attacking with a board full of beasts, tokens, and other non-Human creatures. A 4/5 body for five mana is already respectable, helping stabilize against aggression while pressuring slower opponents, but the real strength is the steady card flow once combat connects. This best supports a midrange or go-wide tempo plan, especially in shells that can keep creatures alive and pushing damage through. It pairs particularly well with token makers like Beastmaster-style boards, or evasive creatures and trample enablers that ensure combat damage sticks. Because it checks “one or more,” you only need one successful attacker each combat to keep drawing, so protecting a single large threat can be enough. Build around non-Human tribal density and avoid overloading on Humans if you want the draw engine to stay consistently online.
Generated using gpt-5.4-mini · Updated at 2026-08-23 06:10:44 UTC
