Home / Magic: The Gathering / Kaldheim / Draugr Necromancer
Draugr Necromancer
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Snow Creature — Zombie Cleric

Draugr Necromancer

rare · Snow Creature — Zombie Cleric · Kaldheim
$0.38
Low
$0.45
Market
$0.56
High

Oracle Text

If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead.
You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.

Card Details

4/4Power / Toughness
{3}{B}Mana Cost
1Prints

Character Background

Draugr Necromancer is a powerful Kaldheim rare that fits best in a snow-based control or midrange value plan, where it turns every opposing nontoken death into future advantage. Its 4/4 body is already respectable for four mana, but the real payoff is the exile-and-cast engine: instead of simply answering threats, you “freeze” them for later theft, denying graveyard recursion while stocking your own cast-from-exile options. In gameplay, this rewards removal-heavy decks that can keep the board clear, especially with efficient snow sources so you can actually pay for stolen spells of any color. A strong deckbuilding tip is to pair it with snow lands and reliable cheap kill spells or sweepers, letting you convert opposing creatures into card advantage and tempo swings. The lore feels appropriately grim: a cleric of the frozen dead, not just raising corpses, but reclaiming the enemy’s fallen as tools in an eerie winter war.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.38 - $0.56
At the current market price of $0.45.
Average Time to Sell
3 days
At the current market price of $0.45.

Public Decks Using This Card

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Character Background

Draugr Necromancer is a powerful Kaldheim rare that fits best in a snow-based control or midrange value plan, where it turns every opposing nontoken death into future advantage. Its 4/4 body is already respectable for four mana, but the real payoff is the exile-and-cast engine: instead of simply answering threats, you “freeze” them for later theft, denying graveyard recursion while stocking your own cast-from-exile options. In gameplay, this rewards removal-heavy decks that can keep the board clear, especially with efficient snow sources so you can actually pay for stolen spells of any color. A strong deckbuilding tip is to pair it with snow lands and reliable cheap kill spells or sweepers, letting you convert opposing creatures into card advantage and tempo swings. The lore feels appropriately grim: a cleric of the frozen dead, not just raising corpses, but reclaiming the enemy’s fallen as tools in an eerie winter war.

Generated using gpt-5.4-mini · Updated at 2026-08-11 07:10:42 UTC

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