Home / Magic: The Gathering / Kaldheim / Sarulf, Realm Eater
Sarulf, Realm Eater
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Legendary Creature — Wolf

Sarulf, Realm Eater

rare · Legendary Creature — Wolf · Kaldheim
$0.27
Low
$0.32
Market
$0.40
High

Oracle Text

Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf.
At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way.

Card Details

3/3Power / Toughness
{1}{B}{G}Mana Cost
7Prints

Character Background

Sarulf, Realm Eater is a great fit for a Golgari midrange-control or attrition plan, rewarding you for turning every opposing trade into future pressure. In practice, it wants a deck that can reliably destroy or sacrifice enemy permanents so Sarulf grows quickly, then cash those counters in for a sweeping exile effect that clears away cheap artifacts, enchantments, creatures, and planeswalkers. Because the trigger cares about permanents your opponent controls going to the graveyard from the battlefield, sacrifice outlets, fight effects, token trades, and board wipes all help build it up. A strong deckbuilding tip is to pair Sarulf with repeatable removal like sacrifices, edict effects, or cards that punish tokens, since the more permanents you answer, the bigger your eventual reset becomes. Thematically, Sarulf reads like a relentless devourer of realms, and mechanically it plays like a snowballing threat that can stabilize the board while eventually becoming the biggest body on it.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.27 - $0.40
At the current market price of $0.32.
Average Time to Sell
3 days
At the current market price of $0.32.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Sarulf, Realm Eater is a great fit for a Golgari midrange-control or attrition plan, rewarding you for turning every opposing trade into future pressure. In practice, it wants a deck that can reliably destroy or sacrifice enemy permanents so Sarulf grows quickly, then cash those counters in for a sweeping exile effect that clears away cheap artifacts, enchantments, creatures, and planeswalkers. Because the trigger cares about permanents your opponent controls going to the graveyard from the battlefield, sacrifice outlets, fight effects, token trades, and board wipes all help build it up. A strong deckbuilding tip is to pair Sarulf with repeatable removal like sacrifices, edict effects, or cards that punish tokens, since the more permanents you answer, the bigger your eventual reset becomes. Thematically, Sarulf reads like a relentless devourer of realms, and mechanically it plays like a snowballing threat that can stabilize the board while eventually becoming the biggest body on it.

Generated using gpt-5.4-mini · Updated at 2026-08-21 21:10:47 UTC

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