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Deconstruction Hammer
Oracle Text
Equipped creature gets +1/+1 and has "{3}, {T}, Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment."
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Card Details
Character Background
Deconstruction Hammer is a clean, practical piece of equipment that fits neatly into white’s long tradition of disciplined answer cards: it buffs a creature while turning that body into a delayed, reusable piece of artifact and enchantment removal. In Lost Caverns of Ixalan, the name and crude tool feel suggest a field-made implement rather than a pristine relic, which matches its role as a flexible utility card instead of a flashy finisher. It best supports tempo and midrange-control decks, where you want to keep attacking while holding up an answer to problematic permanents. Because the equipped creature gains the activated ability, evasive or resilient carriers are ideal, especially cheap creatures that can wear the Hammer early and threaten to cash it in later. In deckbuilding, pair it with token makers or creatures you don’t mind sacrificing after combat; the Equip {1} cost makes it easy to redeploy, and the +1/+1 bonus helps it stay relevant even before you fire it off.
Generated using gpt-5.4-mini
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Character Background
Deconstruction Hammer is a clean, practical piece of equipment that fits neatly into white’s long tradition of disciplined answer cards: it buffs a creature while turning that body into a delayed, reusable piece of artifact and enchantment removal. In Lost Caverns of Ixalan, the name and crude tool feel suggest a field-made implement rather than a pristine relic, which matches its role as a flexible utility card instead of a flashy finisher. It best supports tempo and midrange-control decks, where you want to keep attacking while holding up an answer to problematic permanents. Because the equipped creature gains the activated ability, evasive or resilient carriers are ideal, especially cheap creatures that can wear the Hammer early and threaten to cash it in later. In deckbuilding, pair it with token makers or creatures you don’t mind sacrificing after combat; the Equip {1} cost makes it easy to redeploy, and the +1/+1 bonus helps it stay relevant even before you fire it off.
Generated using gpt-5.4-mini · Updated at 2026-08-11 01:20:44 UTC
