Viewing offers in Near Mint condition
Deep-Cavern Bat
Oracle Text
Flying, lifelink
When this creature enters, look at target opponent's hand. You may exile a nonland card from it until this creature leaves the battlefield.
Card Details
Character Background
Deep-Cavern Bat is a deceptively efficient piece of disruption for black tempo and midrange decks, with enough lifelink and evasive pressure to matter in races while its enter-the-battlefield trigger strips away an opponent’s best option. In practice, it often behaves like a 2-for-1 in card quality: you get early flying damage, a small life buffer, and temporary hand disruption that can remove a key removal spell, combo piece, or sweeper at exactly the right moment. It is especially strong when flashed in or recurred, because every repeat trigger increases the pressure on the opponent’s planning. Deckbuilding-wise, pair it with sacrifice or blink-style effects, discard payoffs, or cards that care about creature ETBs; even simple bounce and reanimation can turn the Bat into a persistent nuisance. In Limited, it is premium because it stabilizes races and creates information advantage, while in Constructed it shines most in attrition-based shells that want to trade resources and keep the opponent off balance.
Generated using gpt-5-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Deep-Cavern Bat
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Deep-Cavern Bat is a deceptively efficient piece of disruption for black tempo and midrange decks, with enough lifelink and evasive pressure to matter in races while its enter-the-battlefield trigger strips away an opponent’s best option. In practice, it often behaves like a 2-for-1 in card quality: you get early flying damage, a small life buffer, and temporary hand disruption that can remove a key removal spell, combo piece, or sweeper at exactly the right moment. It is especially strong when flashed in or recurred, because every repeat trigger increases the pressure on the opponent’s planning. Deckbuilding-wise, pair it with sacrifice or blink-style effects, discard payoffs, or cards that care about creature ETBs; even simple bounce and reanimation can turn the Bat into a persistent nuisance. In Limited, it is premium because it stabilizes races and creates information advantage, while in Constructed it shines most in attrition-based shells that want to trade resources and keep the opponent off balance.
Generated using gpt-5-mini · Updated at 2026-05-17 13:29:05 UTC
