Home / Magic: The Gathering / The Lost Caverns of Ixalan / Dusk Rose Reliquary
Dusk Rose Reliquary
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Artifact

Dusk Rose Reliquary

uncommon · Artifact · The Lost Caverns of Ixalan
$0.21
Low
$0.25
Market
$0.31
High

Oracle Text

As an additional cost to cast this spell, sacrifice an artifact or creature.
Ward {2}
When this artifact enters, exile target artifact or creature an opponent controls until this artifact leaves the battlefield.

Card Details

-/-Power / Toughness
{W}Mana Cost
1Prints

Character Background

Dusk Rose Reliquary is a clean, white tempo-and-control tool that turns a small permanent into a temporary prison for the opponent’s best creature or artifact. The additional cost of sacrificing an artifact or creature means it plays best in decks that want expendable bodies or death triggers, especially token strategies, aristocrats shells, or builds that recur cheap permanents from the graveyard. Once it lands, the exile effect can swing a race by removing a blocker or shutting off a combo piece, while Ward {2} makes it awkward to answer profitably. In The Lost Caverns of Ixalan, the “reliquary” feel suits a sacred keepsake that seals something away rather than destroys it outright, giving the card a hushed, ritualistic menace. Deckbuilding tip: pair it with artifact tokens, Treasure makers, or creatures with enters/leaves-the-battlefield value so the sacrifice cost becomes an upside instead of a loss.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.21 - $0.31
At the current market price of $0.25.
Average Time to Sell
3 days
At the current market price of $0.25.

Public Decks Using This Card

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Character Background

Dusk Rose Reliquary is a clean, white tempo-and-control tool that turns a small permanent into a temporary prison for the opponent’s best creature or artifact. The additional cost of sacrificing an artifact or creature means it plays best in decks that want expendable bodies or death triggers, especially token strategies, aristocrats shells, or builds that recur cheap permanents from the graveyard. Once it lands, the exile effect can swing a race by removing a blocker or shutting off a combo piece, while Ward {2} makes it awkward to answer profitably. In The Lost Caverns of Ixalan, the “reliquary” feel suits a sacred keepsake that seals something away rather than destroys it outright, giving the card a hushed, ritualistic menace. Deckbuilding tip: pair it with artifact tokens, Treasure makers, or creatures with enters/leaves-the-battlefield value so the sacrifice cost becomes an upside instead of a loss.

Generated using gpt-5.4-mini · Updated at 2026-08-11 12:10:44 UTC

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