Home / Magic: The Gathering / The Lost Caverns of Ixalan / Sunfire Torch
Sunfire Torch
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Artifact — Equipment

Sunfire Torch

common · Artifact — Equipment · The Lost Caverns of Ixalan
$0.03
Low
$0.04
Market
$0.05
High

Oracle Text

Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Sunfire Torch. When you do, this creature deals 2 damage to any target."
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Card Details

-/-Power / Toughness
{R}Mana Cost
1Prints

Character Background

Sunfire Torch is a clean, aggressive piece of equipment that fits best in a tempo or low-curve aggro plan, especially in red decks that want every attack to matter. The +1/+0 bonus is modest, but the real payoff is the attack trigger: you can cash in the Torch to turn a routine combat step into 2 damage to any target, which makes it excellent for pushing the last points to the opponent or picking off a key creature after damage is assigned. In The Lost Caverns of Ixalan, its fiery, expedition-ready feel suits a deck that wants to keep pressure on while squeezing extra value from cheap creatures. It plays well with evasive creatures, first-strikers, or anything that benefits from attacking early and often. A strong deckbuilding tip is to pair it with one-drop and two-drop threats, or with sacrifice synergies that appreciate an artifact being spent, since the Torch naturally converts board presence into reach.

Generated using gpt-5-mini

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Suggested Pricing
$0.03 - $0.05
At the current market price of $0.04.
Average Time to Sell
3 days
At the current market price of $0.04.

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Character Background

Sunfire Torch is a clean, aggressive piece of equipment that fits best in a tempo or low-curve aggro plan, especially in red decks that want every attack to matter. The +1/+0 bonus is modest, but the real payoff is the attack trigger: you can cash in the Torch to turn a routine combat step into 2 damage to any target, which makes it excellent for pushing the last points to the opponent or picking off a key creature after damage is assigned. In The Lost Caverns of Ixalan, its fiery, expedition-ready feel suits a deck that wants to keep pressure on while squeezing extra value from cheap creatures. It plays well with evasive creatures, first-strikers, or anything that benefits from attacking early and often. A strong deckbuilding tip is to pair it with one-drop and two-drop threats, or with sacrifice synergies that appreciate an artifact being spent, since the Torch naturally converts board presence into reach.

Generated using gpt-5-mini · Updated at 2026-05-17 13:09:05 UTC

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