Viewing offers in Near Mint condition
Swashbuckler's Whip
Oracle Text
Equipped creature has reach, "{2}, {T}: Tap target artifact or creature," and "{8}, {T}: Discover 10." (Exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Equip {1}
Card Details
Character Background
Swashbuckler's Whip is a compact utility piece that best supports a value/control midrange plan: early it's a tempo tool (Equip {1} on a cheap blocker to grant reach and use {2}, {T} to remove or neutralize a key attacker or artifact), late it's a huge grind engine—the {8}, {T} Discover 10 can convert a long game into a one-shot swing by cheating large spells into play. Practical note: because both abilities require tapping the equipped creature, it shines in shells that can untap that creature or activate across turns—specific synergy includes pairing it with untap engines like Seedborn Muse-style effects or creatures that blink/return to reuse the equip; alternatively slot it into a blue-green control shell with plenty of scry/top-deck manipulation so Discover 10 is more likely to hit a castable target. Low equip cost makes it an easy inclusion in artifact-light decks that want a repeatable removal/tutor payoff without high deckbuilding tax.
Generated using gpt-5-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Swashbuckler's Whip
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Swashbuckler's Whip is a compact utility piece that best supports a value/control midrange plan: early it's a tempo tool (Equip {1} on a cheap blocker to grant reach and use {2}, {T} to remove or neutralize a key attacker or artifact), late it's a huge grind engine—the {8}, {T} Discover 10 can convert a long game into a one-shot swing by cheating large spells into play. Practical note: because both abilities require tapping the equipped creature, it shines in shells that can untap that creature or activate across turns—specific synergy includes pairing it with untap engines like Seedborn Muse-style effects or creatures that blink/return to reuse the equip; alternatively slot it into a blue-green control shell with plenty of scry/top-deck manipulation so Discover 10 is more likely to hit a castable target. Low equip cost makes it an easy inclusion in artifact-light decks that want a repeatable removal/tutor payoff without high deckbuilding tax.
Generated using gpt-5-mini · Updated at 2026-05-16 15:20:44 UTC
