Home / Magic: The Gathering / The Lost Caverns of Ixalan / Synapse Necromage
Synapse Necromage
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Creature — Fungus Wizard

Synapse Necromage

uncommon · Creature — Fungus Wizard · The Lost Caverns of Ixalan
$0.12
Low
$0.14
Market
$0.18
High

Oracle Text

When this creature dies, create two 1/1 black Fungus creature tokens with "This token can't block."

Card Details

3/1Power / Toughness
{2}{B}Mana Cost
1Prints

Character Background

Synapse Necromage is a clean little value engine for black decks in The Lost Caverns of Ixalan, especially those leaning into sacrifice, attrition, or grindy midrange control. A 3/1 for three mana pressures life totals early, but its real strength is that it leaves behind two 1/1 black Fungus tokens when it dies, turning removal and combat trades into card advantage. The “can’t block” clause makes those tokens best suited for aggro and tempo plans, where they can chip in damage, enable sacrifice outlets, or fuel mechanics that care about creatures dying rather than surviving. In deckbuilding, pair it with cards that sacrifice at instant speed, death-trigger payoffs, or repeatable token pumps so the body and the aftermath both matter. The name and type line give it a wonderfully eerie feel—part spore-bloom, part forbidden wizardry—but on the table it plays like a resilient piece of pressure that rewards trading resources.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.12 - $0.18
At the current market price of $0.14.
Average Time to Sell
3 days
At the current market price of $0.14.

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Character Background

Synapse Necromage is a clean little value engine for black decks in The Lost Caverns of Ixalan, especially those leaning into sacrifice, attrition, or grindy midrange control. A 3/1 for three mana pressures life totals early, but its real strength is that it leaves behind two 1/1 black Fungus tokens when it dies, turning removal and combat trades into card advantage. The “can’t block” clause makes those tokens best suited for aggro and tempo plans, where they can chip in damage, enable sacrifice outlets, or fuel mechanics that care about creatures dying rather than surviving. In deckbuilding, pair it with cards that sacrifice at instant speed, death-trigger payoffs, or repeatable token pumps so the body and the aftermath both matter. The name and type line give it a wonderfully eerie feel—part spore-bloom, part forbidden wizardry—but on the table it plays like a resilient piece of pressure that rewards trading resources.

Generated using gpt-5.4-mini · Updated at 2026-08-11 17:10:44 UTC

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