Home / Magic: The Gathering / The Lost Caverns of Ixalan / Tectonic Hazard
Tectonic Hazard
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Sorcery

Tectonic Hazard

common · Sorcery · The Lost Caverns of Ixalan
$0.26
Low
$0.31
Market
$0.39
High

Oracle Text

Tectonic Hazard deals 1 damage to each opponent and each creature they control.

Card Details

-/-Power / Toughness
{R}Mana Cost
1Prints

Character Background

Tectonic Hazard is a small but efficient red sorcery that fits best in aggressive and tempo-oriented decks, especially those looking to convert a single mana into immediate pressure and a bit of board cleanup. Dealing 1 damage to each opponent and each creature they control, it can finish off weakened players, punish token swarms, and soften blockers so your attackers can keep pushing. In The Lost Caverns of Ixalan, the card’s name and effect evoke the chaos of a sudden collapse or volcanic tremor beneath the ruins—red’s classic impulse to turn instability into advantage. It plays particularly well alongside pingers, effects that boost damage, or cards that care about opponents being dealt damage, and it can be a nice inclusion in go-wide red shells that want to clear utility creatures without spending a full removal spell. Best of all, its cheap cost makes it easy to weave into a turn where you still develop the board or hold up another play.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.26 - $0.39
At the current market price of $0.31.
Average Time to Sell
3 days
At the current market price of $0.31.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Tectonic Hazard is a small but efficient red sorcery that fits best in aggressive and tempo-oriented decks, especially those looking to convert a single mana into immediate pressure and a bit of board cleanup. Dealing 1 damage to each opponent and each creature they control, it can finish off weakened players, punish token swarms, and soften blockers so your attackers can keep pushing. In The Lost Caverns of Ixalan, the card’s name and effect evoke the chaos of a sudden collapse or volcanic tremor beneath the ruins—red’s classic impulse to turn instability into advantage. It plays particularly well alongside pingers, effects that boost damage, or cards that care about opponents being dealt damage, and it can be a nice inclusion in go-wide red shells that want to clear utility creatures without spending a full removal spell. Best of all, its cheap cost makes it easy to weave into a turn where you still develop the board or hold up another play.

Generated using gpt-5.4-mini · Updated at 2026-08-11 14:10:43 UTC

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