Home / Magic: The Gathering / The Lord of the Rings: Tales of Middle-earth / Mount Doom
Mount Doom
NM
LP
MP
HP

Viewing offers in Near Mint condition

mythic · Legendary Land

Mount Doom

mythic · Legendary Land · The Lord of the Rings: Tales of Middle-earth
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

{T}, Pay 1 life: Add {B} or {R}.
{1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent.
{5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.

Card Details

-/-Power / Toughness
-Mana Cost
9Prints

Character Background

Mount Doom is a mythic legendary land that rewards slow, grinding Rakdos decks with inevitability. Early on, it functions as a painless color fixer in the sense that you can pay 1 life to produce either black or red, which helps aggressive or midrange shells curve out while still preserving late-game utility. The middle mode nudges control or tempo builds by pinging each opponent for 1, a small effect that matters more in multiplayer and can finish off weakened players or trigger damage-based synergies. Its true ceiling, though, is the sorcery-speed mass destruction ability: in a deck built around legendary permanents, especially one that can recur or protect a legendary artifact, Mount Doom becomes a powerful reset button that leaves you with the best board. Pair it with legends-heavy value decks, sacrifice shells, or artifact recursion to maximize its asymmetrical impact.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Mount Doom is a mythic legendary land that rewards slow, grinding Rakdos decks with inevitability. Early on, it functions as a painless color fixer in the sense that you can pay 1 life to produce either black or red, which helps aggressive or midrange shells curve out while still preserving late-game utility. The middle mode nudges control or tempo builds by pinging each opponent for 1, a small effect that matters more in multiplayer and can finish off weakened players or trigger damage-based synergies. Its true ceiling, though, is the sorcery-speed mass destruction ability: in a deck built around legendary permanents, especially one that can recur or protect a legendary artifact, Mount Doom becomes a powerful reset button that leaves you with the best board. Pair it with legends-heavy value decks, sacrifice shells, or artifact recursion to maximize its asymmetrical impact.

Generated using gpt-5.4-mini · Updated at 2026-10-08 04:10:46 UTC

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