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Press the Enemy
Oracle Text
Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost.
Card Details
Character Background
Press the Enemy is a classic tempo-control swing piece: for four mana, it can undo an opponent’s best threat or key spell, then immediately turn that momentum into a free follow-up of your own. In The Lord of the Rings setting, the title feels like a clever battlefield reversal rather than brute force—turning an enemy advance into your opening. Practically, it shines in decks packed with high-impact instants and sorceries at three mana or less, especially ones that remove blockers, draw cards, or generate more interaction for free. The best targets are often expensive spells on the stack, but bouncing a permanent can also reset a planeswalker, aura, or token engine piece. In control shells, it buys time while advancing card advantage; in tempo decks, it can create a devastating end-step swing into a cheap removal spell or cantrip. Pair it with spells that have strong enter-the-battlefield-like effects from hand or stack-based synergies to maximize the free cast.
Generated using gpt-5.4-mini
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Character Background
Press the Enemy is a classic tempo-control swing piece: for four mana, it can undo an opponent’s best threat or key spell, then immediately turn that momentum into a free follow-up of your own. In The Lord of the Rings setting, the title feels like a clever battlefield reversal rather than brute force—turning an enemy advance into your opening. Practically, it shines in decks packed with high-impact instants and sorceries at three mana or less, especially ones that remove blockers, draw cards, or generate more interaction for free. The best targets are often expensive spells on the stack, but bouncing a permanent can also reset a planeswalker, aura, or token engine piece. In control shells, it buys time while advancing card advantage; in tempo decks, it can create a devastating end-step swing into a cheap removal spell or cantrip. Pair it with spells that have strong enter-the-battlefield-like effects from hand or stack-based synergies to maximize the free cast.
Generated using gpt-5.4-mini · Updated at 2026-10-09 02:10:44 UTC
