Home / Magic: The Gathering / Mystery Booster 2 / Archon of Emeria
Archon of Emeria
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Archon

Archon of Emeria

rare · Creature — Archon · Mystery Booster 2
$0.92
Low
$1.08
Market
$1.35
High

Oracle Text

Flying
Each player can't cast more than one spell each turn.
Nonbasic lands your opponents control enter tapped.

Card Details

2/3Power / Toughness
{2}{W}Mana Cost
1Prints

Character Background

Archon of Emeria is a classic white tempo-control piece that feels like a stern celestial magistrate enforcing order from above. A 2/3 flying body for three mana is already respectable, but the real power is in the rule-setting text: each player can cast only one spell per turn, and opponents’ nonbasic lands enter tapped. That combination slows combo decks, blunts storm-style turns, and makes mana development clunkier for multicolor strategies, giving you time to press damage in the air or lock the table into fair exchanges. It fits especially well in white-based hatebears, Death and Taxes, or midrange-control shells that want to tax resources while deploying efficient threats. A useful synergy is pairing it with blink or flicker effects, letting you reset the Archon if needed while continuing to constrain the game. It also pairs naturally with cheap creatures and instant-speed interaction, since your own single-spell-per-turn limitation rewards disciplined sequencing.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.92 - $1.35
At the current market price of $1.08.
Average Time to Sell
3 days
At the current market price of $1.08.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Archon of Emeria is a classic white tempo-control piece that feels like a stern celestial magistrate enforcing order from above. A 2/3 flying body for three mana is already respectable, but the real power is in the rule-setting text: each player can cast only one spell per turn, and opponents’ nonbasic lands enter tapped. That combination slows combo decks, blunts storm-style turns, and makes mana development clunkier for multicolor strategies, giving you time to press damage in the air or lock the table into fair exchanges. It fits especially well in white-based hatebears, Death and Taxes, or midrange-control shells that want to tax resources while deploying efficient threats. A useful synergy is pairing it with blink or flicker effects, letting you reset the Archon if needed while continuing to constrain the game. It also pairs naturally with cheap creatures and instant-speed interaction, since your own single-spell-per-turn limitation rewards disciplined sequencing.

Generated using gpt-5.4-mini · Updated at 2026-08-11 12:10:45 UTC

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