Home / Magic: The Gathering / Mystery Booster 2 / Meekstone
Meekstone
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Artifact

Meekstone

rare · Artifact · Mystery Booster 2
$9.12
Low
$10.73
Market
$13.41
High

Oracle Text

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Card Details

-/-Power / Toughness
{1}Mana Cost
1Prints

Character Background

Meekstone is a deceptively cruel little artifact that rewards patient control and tempo shells by turning larger attackers into increasingly awkward liabilities. In practice, it shines when your deck is built to keep the board small or to punish midrange and combat-focused strategies: once a creature with power 3 or greater attacks or taps, it often stays stranded and useless on the back foot. The best way to maximize it is to pair Meekstone with creatures that naturally stay at power 2 or less, effects that shrink opposing threats, or planeswalkers and removal that handle anything too small to be trapped by the Stone. It is especially strong in decks that can win with incremental damage, evasive threats, or alternative engines while locking combat down. If you can also untap or flicker your own bigger creatures selectively, you can break the symmetry and keep the pressure on while your opponent’s battlefield grows increasingly motionless.

Generated using gpt-5.4-mini

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Suggested Pricing
$9.12 - $13.41
At the current market price of $10.73.
Average Time to Sell
3 days
At the current market price of $10.73.

Public Decks Using This Card

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Character Background

Meekstone is a deceptively cruel little artifact that rewards patient control and tempo shells by turning larger attackers into increasingly awkward liabilities. In practice, it shines when your deck is built to keep the board small or to punish midrange and combat-focused strategies: once a creature with power 3 or greater attacks or taps, it often stays stranded and useless on the back foot. The best way to maximize it is to pair Meekstone with creatures that naturally stay at power 2 or less, effects that shrink opposing threats, or planeswalkers and removal that handle anything too small to be trapped by the Stone. It is especially strong in decks that can win with incremental damage, evasive threats, or alternative engines while locking combat down. If you can also untap or flicker your own bigger creatures selectively, you can break the symmetry and keep the pressure on while your opponent’s battlefield grows increasingly motionless.

Generated using gpt-5.4-mini · Updated at 2026-08-11 16:10:46 UTC

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