Home / Magic: The Gathering / Mystery Booster 2 / Noxious Revival
Noxious Revival
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Instant

Noxious Revival

uncommon · Instant · Mystery Booster 2
$4.90
Low
$5.77
Market
$7.21
High

Oracle Text

({G/P} can be paid with either {G} or 2 life.)
Put target card from a graveyard on top of its owner's library.

Card Details

-/-Power / Toughness
{G/P}Mana Cost
1Prints

Character Background

Noxious Revival is a deceptively flexible instant that fits best in tempo, combo, and grindy value decks, especially any list that treats the graveyard as a second hand. Paying either green mana or 2 life makes it easy to hold up interaction while still protecting a critical card, and putting a target card on top of its owner’s library can be either a rescue or a surgical setback. In your own deck, it shines with fetchlands, shuffle effects, or cantrips that let you redraw the revived card immediately; in combo shells, it can rebuy a key tutor, piece, or protection spell right before you need it. It also has subtle hate value against opponents by denying them a graveyard target while slowing their draw step, making it strong in resource wars. The card feels like a brief, toxic resurgence rather than true resurrection: the spell doesn’t restore, it reintroduces, and that small delay is where skilled play turns poison into profit.

Generated using gpt-5.4-mini

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Suggested Pricing
$4.90 - $7.21
At the current market price of $5.77.
Average Time to Sell
3 days
At the current market price of $5.77.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Noxious Revival is a deceptively flexible instant that fits best in tempo, combo, and grindy value decks, especially any list that treats the graveyard as a second hand. Paying either green mana or 2 life makes it easy to hold up interaction while still protecting a critical card, and putting a target card on top of its owner’s library can be either a rescue or a surgical setback. In your own deck, it shines with fetchlands, shuffle effects, or cantrips that let you redraw the revived card immediately; in combo shells, it can rebuy a key tutor, piece, or protection spell right before you need it. It also has subtle hate value against opponents by denying them a graveyard target while slowing their draw step, making it strong in resource wars. The card feels like a brief, toxic resurgence rather than true resurrection: the spell doesn’t restore, it reintroduces, and that small delay is where skilled play turns poison into profit.

Generated using gpt-5.4-mini · Updated at 2026-08-11 23:10:44 UTC

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