Home / Magic: The Gathering / Mystery Booster 2 / Pyromancy 101
Pyromancy 101
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Sorcery — Lesson

Pyromancy 101

rare · Sorcery — Lesson · Mystery Booster 2
$0.20
Low
$0.24
Market
$0.30
High

Oracle Text

Pyromancy 101 deals 1 damage to any target.
Teach {1}{R} (Then exile this spell taught to a creature you control. For as long as this card remains exiled, that creature has "{T}: Copy the exiled card. You may cast the copy for its teach cost.")

Card Details

-/-Power / Toughness
{R}Mana Cost
1Prints

Character Background

Pyromancy 101 is a deceptively small Lesson that fits best into red tempo and value shells, where every point of damage matters and mana efficiency is king. For a single red mana, it can pick off a mana dork, finish a weakened planeswalker, or clear the last point from an opponent, but the real appeal is Teach: exiling it onto a creature turns that body into a repeatable spellbook, letting you pay {T}: Copy the exiled card and cast it again for {1}{R}. That makes evasive creatures, untap effects, and token makers especially attractive, since they can repeatedly convert board presence into reach. In a deck with pingers, sacrifice synergies, or copy-matters cards, Pyromancy 101 becomes a flexible source of inevitability rather than a one-shot burn spell. It rewards sequencing and patience, turning modest creatures into apprentices of destruction.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.20 - $0.30
At the current market price of $0.24.
Average Time to Sell
3 days
At the current market price of $0.24.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Pyromancy 101 is a deceptively small Lesson that fits best into red tempo and value shells, where every point of damage matters and mana efficiency is king. For a single red mana, it can pick off a mana dork, finish a weakened planeswalker, or clear the last point from an opponent, but the real appeal is Teach: exiling it onto a creature turns that body into a repeatable spellbook, letting you pay {T}: Copy the exiled card and cast it again for {1}{R}. That makes evasive creatures, untap effects, and token makers especially attractive, since they can repeatedly convert board presence into reach. In a deck with pingers, sacrifice synergies, or copy-matters cards, Pyromancy 101 becomes a flexible source of inevitability rather than a one-shot burn spell. It rewards sequencing and patience, turning modest creatures into apprentices of destruction.

Generated using gpt-5.4-mini · Updated at 2026-08-11 16:10:45 UTC

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