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Tinker
Oracle Text
As an additional cost to cast this spell, sacrifice an artifact.
Search your library for an artifact card, put that card onto the battlefield, then shuffle.
Card Details
Character Background
Tinker is the quintessential cheat engine for artifact-centered combo and value strategies: thematically it reads like a desperate artificer burning a junked gadget to birth a game-ending contraption, and mechanically it trades any expendable artifact for whatever stapled artifact your deck needs right now. It best supports combo/value shells (and can enable tempo swing when you fetch a mana rock to keep your curve smooth), so build with lots of cheap, sacrificial artifacts and reliable tutors—think zero- or one-mana fodder (Ornithopter, Mishra’s Bauble, Lotus Petal) and redundancy in your targets. Specific synergies to consider: pair Tinker with a one-turn kill like Blightsteel Colossus or with artifact-based win engines, and include protection or disruption (soft counters, discard insurance) because losing the fetched piece to removal kills the play. Deckbuilding tip: minimize high-cost, nonessential artifacts so you always have a clean sacrifice, and add recursion or multiple tutor effects to make Tinker a repeatable, consistent plan.
Generated using gpt-5-mini
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Character Background
Tinker is the quintessential cheat engine for artifact-centered combo and value strategies: thematically it reads like a desperate artificer burning a junked gadget to birth a game-ending contraption, and mechanically it trades any expendable artifact for whatever stapled artifact your deck needs right now. It best supports combo/value shells (and can enable tempo swing when you fetch a mana rock to keep your curve smooth), so build with lots of cheap, sacrificial artifacts and reliable tutors—think zero- or one-mana fodder (Ornithopter, Mishra’s Bauble, Lotus Petal) and redundancy in your targets. Specific synergies to consider: pair Tinker with a one-turn kill like Blightsteel Colossus or with artifact-based win engines, and include protection or disruption (soft counters, discard insurance) because losing the fetched piece to removal kills the play. Deckbuilding tip: minimize high-cost, nonessential artifacts so you always have a clean sacrifice, and add recursion or multiple tutor effects to make Tinker a repeatable, consistent plan.
Generated using gpt-5-mini · Updated at 2026-05-16 09:40:42 UTC
