Home / Magic: The Gathering / Modern Horizons 3 / Amped Raptor
Amped Raptor
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Creature — Dinosaur

Amped Raptor

uncommon · Creature — Dinosaur · Modern Horizons 3
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

First strike
When this creature enters, you get {E}{E} (two energy counters). Then if you cast it from your hand, exile cards from the top of your library until you exile a nonland card. You may cast that card by paying an amount of {E} equal to its mana value rather than paying its mana cost.

Card Details

2/1Power / Toughness
{1}{R}Mana Cost
1Prints

Character Background

Amped Raptor is a compact tempo/value piece: a 1R two‑drop with first strike that threatens early damage while immediately granting two energy on entry, turning the creature itself into a pseudo‑mana engine. The catch — and upside — is that when cast from your hand it mills until the first nonland and lets you cast that card for E equal to its mana value, so the card shines in aggressive or tempo builds that both produce extra energy and stack the top of their deck with low‑CMC threats or utility. Deckbuilding tips: favor one‑ and two‑mana instants/creatures that are frequently castable for 2–3 E, add reliable energy generators and cantrips to increase the chance you can pay the E cost, and lean into burn/removal so the random cheat translates to immediate impact (think cheap removal and pump effects). Used correctly, Amped Raptor doubles as an evasive attacker and a low‑variance card advantage engine rather than a raw combo piece.

Generated using gpt-5-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

Public Decks Using This Card

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Character Background

Amped Raptor is a compact tempo/value piece: a 1R two‑drop with first strike that threatens early damage while immediately granting two energy on entry, turning the creature itself into a pseudo‑mana engine. The catch — and upside — is that when cast from your hand it mills until the first nonland and lets you cast that card for E equal to its mana value, so the card shines in aggressive or tempo builds that both produce extra energy and stack the top of their deck with low‑CMC threats or utility. Deckbuilding tips: favor one‑ and two‑mana instants/creatures that are frequently castable for 2–3 E, add reliable energy generators and cantrips to increase the chance you can pay the E cost, and lean into burn/removal so the random cheat translates to immediate impact (think cheap removal and pump effects). Used correctly, Amped Raptor doubles as an evasive attacker and a low‑variance card advantage engine rather than a raw combo piece.

Generated using gpt-5-mini · Updated at 2026-05-16 18:20:47 UTC

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