Viewing offers in Near Mint condition
Distinguished Conjurer
Oracle Text
Whenever another creature you control enters, you gain 1 life.
{4}{W}, {T}: Exile another target creature you control, then return it to the battlefield under its owner's control.
Card Details
Character Background
Distinguished Conjurer is a tidy value engine for white creature decks, especially archetypes that want to grind incremental advantage rather than race: think go-wide aggro, blink shells, or midrange value builds. A 1/2 for two mana, it stabilizes early and quietly rewards every creature you add with life, which can matter a lot against other aggressive decks or burn. The activated ability is the real prize: for five mana and tapping itself, it exiles another creature you control and immediately returns it, effectively retriggering enter-the-battlefield effects and dodging removal or combat damage. That makes it especially strong with cards that generate tokens, make tokens on entry, or provide powerful ETB value like card draw, removal, or anthem effects. In practice, it plays best when you can produce repeatable creatures to blink and enough board presence to turn the life gain into a real cushion while you outvalue the opponent.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Distinguished Conjurer
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Distinguished Conjurer is a tidy value engine for white creature decks, especially archetypes that want to grind incremental advantage rather than race: think go-wide aggro, blink shells, or midrange value builds. A 1/2 for two mana, it stabilizes early and quietly rewards every creature you add with life, which can matter a lot against other aggressive decks or burn. The activated ability is the real prize: for five mana and tapping itself, it exiles another creature you control and immediately returns it, effectively retriggering enter-the-battlefield effects and dodging removal or combat damage. That makes it especially strong with cards that generate tokens, make tokens on entry, or provide powerful ETB value like card draw, removal, or anthem effects. In practice, it plays best when you can produce repeatable creatures to blink and enough board presence to turn the life gain into a real cushion while you outvalue the opponent.
Generated using gpt-5.4-mini · Updated at 2026-08-11 11:10:45 UTC
