Home / Magic: The Gathering / Modern Horizons 3 / Hydra Trainer
Hydra Trainer
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Creature — Human Warrior

Hydra Trainer

uncommon · Creature — Human Warrior · Modern Horizons 3
$0.20
Low
$0.23
Market
$0.29
High

Oracle Text

You may exert this creature as it attacks. When you do, target creature gets +X/+X until end of turn, where X is the number of counters on permanents you control. (An exerted creature won't untap during your next untap step.)
{2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Card Details

1/1Power / Toughness
{1}{G}Mana Cost
1Prints

Character Background

Hydra Trainer is a compact value engine that shines best in a +1/+1 counter midrange or aggressive tempo shell, where every counter already on your board turns its attack trigger into a real combat blowout. Exerting it lets you push damage immediately, and the scaling boost—based on the number of counters on permanents you control—rewards decks that naturally accumulate counters on creatures, artifacts, or lands. The adapt 2 ability is especially useful because it lets Hydra Trainer self-fuel after a safe attack, turning a fragile 1/1 into a sturdier threat while increasing future trigger output. It pairs well with cards that place counters broadly, such as proliferate effects or creatures that enter with counters, and it becomes much scarier when you can protect it from combat trades. In practice, it wants to attack early, then grow into a pressure piece that makes every subsequent swing harder to block profitably.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.20 - $0.29
At the current market price of $0.23.
Average Time to Sell
3 days
At the current market price of $0.23.

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Character Background

Hydra Trainer is a compact value engine that shines best in a +1/+1 counter midrange or aggressive tempo shell, where every counter already on your board turns its attack trigger into a real combat blowout. Exerting it lets you push damage immediately, and the scaling boost—based on the number of counters on permanents you control—rewards decks that naturally accumulate counters on creatures, artifacts, or lands. The adapt 2 ability is especially useful because it lets Hydra Trainer self-fuel after a safe attack, turning a fragile 1/1 into a sturdier threat while increasing future trigger output. It pairs well with cards that place counters broadly, such as proliferate effects or creatures that enter with counters, and it becomes much scarier when you can protect it from combat trades. In practice, it wants to attack early, then grow into a pressure piece that makes every subsequent swing harder to block profitably.

Generated using gpt-5.4-mini · Updated at 2026-08-11 04:10:46 UTC

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