Home / Magic: The Gathering / Modern Horizons 3 / Kappa Cannoneer
Kappa Cannoneer
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Artifact Creature — Turtle Warrior

Kappa Cannoneer

rare · Artifact Creature — Turtle Warrior · Modern Horizons 3
$0.40
Low
$0.47
Market
$0.59
High

Oracle Text

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Ward {4}
Whenever this creature or another artifact you control enters, put a +1/+1 counter on this creature. It can't be blocked this turn.

Card Details

4/4Power / Toughness
{5}{U}Mana Cost
7Prints

Character Background

Kappa Cannoneer is a classic Modern Horizons 3 value threat that rewards artifact-heavy decks with both resilience and inevitability. A 4/4 with ward {4} is already annoying to answer, but the real power comes from its improvise cost and snowballing trigger: every artifact you play or generate grows it and makes it unblockable for the turn, turning incidental baubles into combat pressure. It fits best in tempo-to-midrange artifact shells, where you can deploy cheap artifacts early and then land Cannoneer ahead of curve as a protected finisher. Deckbuilding-wise, pair it with zero- and one-mana artifacts, token-making engines, and effects that create multiple artifacts at once, since each entry both reduces the cost and pumps your threat. In play, it often demands an immediate removal spell or it will quickly dominate races and force through damage.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.40 - $0.59
At the current market price of $0.47.
Average Time to Sell
3 days
At the current market price of $0.47.

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Character Background

Kappa Cannoneer is a classic Modern Horizons 3 value threat that rewards artifact-heavy decks with both resilience and inevitability. A 4/4 with ward {4} is already annoying to answer, but the real power comes from its improvise cost and snowballing trigger: every artifact you play or generate grows it and makes it unblockable for the turn, turning incidental baubles into combat pressure. It fits best in tempo-to-midrange artifact shells, where you can deploy cheap artifacts early and then land Cannoneer ahead of curve as a protected finisher. Deckbuilding-wise, pair it with zero- and one-mana artifacts, token-making engines, and effects that create multiple artifacts at once, since each entry both reduces the cost and pumps your threat. In play, it often demands an immediate removal spell or it will quickly dominate races and force through damage.

Generated using gpt-5.4-mini · Updated at 2026-08-11 03:20:42 UTC

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