Home / Magic: The Gathering / Modern Horizons 3 / Witch Enchanter // Witch-Blessed Meadow
Witch Enchanter // Witch-Blessed Meadow
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Creature — Human Warlock // Land

Witch Enchanter // Witch-Blessed Meadow

uncommon · Creature — Human Warlock // Land · Modern Horizons 3
$3.06
Low
$3.60
Market
$4.50
High

Oracle Text

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Witch Enchanter // Witch-Blessed Meadow reads like a classic Modern Horizons 3 modal piece: a creature on one side, a land on the other, which makes it especially appealing to decks that want to keep mana flowing without flooding on dead draws. Because the card name points toward witchcraft and blessing rather than raw force, it fits best in midrange or value shells that care about flexibility, incremental advantages, and spell density. In gameplay terms, the biggest appeal of a split creature-land style card is smoothing your early turns while preserving late-game utility, so it rewards decks that can use both a spell slot and a land drop efficiently. It should be especially attractive in builds that want to recur permanents, trigger landfall, or simply increase the number of playable opening hands. Pair it with effects that care about lands entering, enchantments, or creature recursion, and you gain a compact card that helps stabilize tempo while still supporting longer attrition games.

Generated using gpt-5.4-mini

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Suggested Pricing
$3.06 - $4.50
At the current market price of $3.60.
Average Time to Sell
3 days
At the current market price of $3.60.

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Character Background

Witch Enchanter // Witch-Blessed Meadow reads like a classic Modern Horizons 3 modal piece: a creature on one side, a land on the other, which makes it especially appealing to decks that want to keep mana flowing without flooding on dead draws. Because the card name points toward witchcraft and blessing rather than raw force, it fits best in midrange or value shells that care about flexibility, incremental advantages, and spell density. In gameplay terms, the biggest appeal of a split creature-land style card is smoothing your early turns while preserving late-game utility, so it rewards decks that can use both a spell slot and a land drop efficiently. It should be especially attractive in builds that want to recur permanents, trigger landfall, or simply increase the number of playable opening hands. Pair it with effects that care about lands entering, enchantments, or creature recursion, and you gain a compact card that helps stabilize tempo while still supporting longer attrition games.

Generated using gpt-5.4-mini · Updated at 2026-08-11 14:10:44 UTC

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