Home / Magic: The Gathering / Innistrad: Midnight Hunt / Dawnhart Rejuvenator
Dawnhart Rejuvenator
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Creature — Human Warlock

Dawnhart Rejuvenator

common · Creature — Human Warlock · Innistrad: Midnight Hunt
$0.09
Low
$0.10
Market
$0.13
High

Oracle Text

When this creature enters, you gain 3 life.
{T}: Add one mana of any color.

Card Details

2/4Power / Toughness
{3}{G}Mana Cost
4Prints

Character Background

Dawnhart Rejuvenator is a quietly excellent common for green-based value and midrange decks, especially in Innistrad: Midnight Hunt where surviving the early turns matters as much as developing your board. A 2/4 for four already blocks well, and the entrance life gain helps stabilize against aggressive starts, making it a solid bridge into bigger plays. Its tap ability fixing any color is the real prize: it smooths multicolor mana, enables splashy bombs, and can accelerate into five- and six-mana spells a turn early if you can untap it. In gameplay terms, it best supports control, ramp, and slower midrange shells rather than pure aggro. It pairs nicely with untap effects, token makers that protect your life total, or decks that want a reliable mana dork after the early game. Thematically, it feels like a pragmatic warlock tending to Innistrad’s battered survivors—less flashy than a mythic, but exactly the kind of steady help you want when the world gets grim.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.10.
Average Time to Sell
3 days
At the current market price of $0.10.

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Character Background

Dawnhart Rejuvenator is a quietly excellent common for green-based value and midrange decks, especially in Innistrad: Midnight Hunt where surviving the early turns matters as much as developing your board. A 2/4 for four already blocks well, and the entrance life gain helps stabilize against aggressive starts, making it a solid bridge into bigger plays. Its tap ability fixing any color is the real prize: it smooths multicolor mana, enables splashy bombs, and can accelerate into five- and six-mana spells a turn early if you can untap it. In gameplay terms, it best supports control, ramp, and slower midrange shells rather than pure aggro. It pairs nicely with untap effects, token makers that protect your life total, or decks that want a reliable mana dork after the early game. Thematically, it feels like a pragmatic warlock tending to Innistrad’s battered survivors—less flashy than a mythic, but exactly the kind of steady help you want when the world gets grim.

Generated using gpt-5.4-mini · Updated at 2026-08-21 17:20:43 UTC

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