Home / Magic: The Gathering / Innistrad: Midnight Hunt / Sigarda, Champion of Light
Sigarda, Champion of Light
NM
LP
MP
HP

Viewing offers in Near Mint condition

mythic · Legendary Creature — Angel

Sigarda, Champion of Light

mythic · Legendary Creature — Angel · Innistrad: Midnight Hunt
$0.44
Low
$0.52
Market
$0.65
High

Oracle Text

Flying, trample
Humans you control get +1/+1.
Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Card Details

4/4Power / Toughness
{1}{G}{W}{W}Mana Cost
5Prints

Character Background

Sigarda, Champion of Light fits best in a creature-heavy value or midrange strategy that can pressure the board while keeping cards flowing. A 4/4 flier with trample for four mana is already an efficient threat, but her real strength is turning Humans into an army: the static +1/+1 bonus makes your board wider and harder to block, while Coven rewards you for attacking with a varied team rather than just one oversized body. In practice, she works especially well in Selesnya Human builds or any deck that can mix power values naturally with tokens, small utility creatures, and larger finishers. A good deckbuilding tip is to include cheap Humans that create board presence on entry, since Sigarda’s attack trigger digs five cards deep for another Human and helps sustain pressure after sweepers. Lore-wise, she feels like a rallying protector, and on the table she plays exactly that role: a resilient airborne lord who converts combat into steady card advantage.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.44 - $0.65
At the current market price of $0.52.
Average Time to Sell
3 days
At the current market price of $0.52.

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Character Background

Sigarda, Champion of Light fits best in a creature-heavy value or midrange strategy that can pressure the board while keeping cards flowing. A 4/4 flier with trample for four mana is already an efficient threat, but her real strength is turning Humans into an army: the static +1/+1 bonus makes your board wider and harder to block, while Coven rewards you for attacking with a varied team rather than just one oversized body. In practice, she works especially well in Selesnya Human builds or any deck that can mix power values naturally with tokens, small utility creatures, and larger finishers. A good deckbuilding tip is to include cheap Humans that create board presence on entry, since Sigarda’s attack trigger digs five cards deep for another Human and helps sustain pressure after sweepers. Lore-wise, she feels like a rallying protector, and on the table she plays exactly that role: a resilient airborne lord who converts combat into steady card advantage.

Generated using gpt-5.4-mini · Updated at 2026-08-21 16:40:45 UTC

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