Viewing offers in Near Mint condition
Redemption Arc
Oracle Text
Enchant creature
Enchanted creature has indestructible and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
{1}{W}: Exile enchanted creature.
Card Details
Character Background
Redemption Arc is a slyly political Aura that fits best in control or midrange decks looking to weaponize combat without truly committing a creature of their own. For three mana, it turns any creature into a durable, forced-attacker: indestructible keeps your target alive through most combat and board wipes, while goad pushes it into opponents’ life totals and blocks their best lines. The real power comes from the activated exile ability, which lets you turn the “saved” creature into a delayed removal spell once it has done enough work—or if the table is forced to spend resources answering it. In Commander, this pairs especially well with creatures that have attack triggers, death triggers you want to deny, or reanimation targets you can exile after extracting value. It also plays neatly with sacrifice and blink shells, since you can enchant an opposing threat, force awkward attacks, then remove it permanently at a moment of your choosing.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Redemption Arc
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Redemption Arc is a slyly political Aura that fits best in control or midrange decks looking to weaponize combat without truly committing a creature of their own. For three mana, it turns any creature into a durable, forced-attacker: indestructible keeps your target alive through most combat and board wipes, while goad pushes it into opponents’ life totals and blocks their best lines. The real power comes from the activated exile ability, which lets you turn the “saved” creature into a delayed removal spell once it has done enough work—or if the table is forced to spend resources answering it. In Commander, this pairs especially well with creatures that have attack triggers, death triggers you want to deny, or reanimation targets you can exile after extracting value. It also plays neatly with sacrifice and blink shells, since you can enchant an opposing threat, force awkward attacks, then remove it permanently at a moment of your choosing.
Generated using gpt-5.4-mini · Updated at 2026-08-03 10:10:45 UTC
