Home / Magic: The Gathering / Mercadian Masques / Ceremonial Guard
Ceremonial Guard
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Creature — Human Soldier

Ceremonial Guard

common · Creature — Human Soldier · Mercadian Masques
$0.12
Low
$0.14
Market
$0.18
High

Oracle Text

When this creature attacks or blocks, destroy it at end of combat.

Card Details

3/4Power / Toughness
{2}{R}Mana Cost
2Prints

Character Background

Ceremonial Guard is a curious little piece of red design: a Human Soldier who hits above rate as a 3/4 for three mana, but only if you accept that each attack or block is a one-way ceremony. That makes it best in aggressive or tempo shells that want to pressure life totals early and don’t mind trading the body away after combat. It can punish awkward blockers, force bad attacks, and buy time against opposing aggro by blocking once and leaving combat with the dignity of a martyr. Because it dies after each combat anyway, pair it with sacrifice payoffs, death triggers, or recursion effects—cards that care about creatures dying turn its drawback into fuel. It also plays well with equipment or pump spells that let it punch through for a decisive hit before it vanishes. In Limited, treat it as a solid rate creature with a built-in expiration date; in Constructed, it needs synergies to feel truly efficient.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.12 - $0.18
At the current market price of $0.14.
Average Time to Sell
3 days
At the current market price of $0.14.

Public Decks Using This Card

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Character Background

Ceremonial Guard is a curious little piece of red design: a Human Soldier who hits above rate as a 3/4 for three mana, but only if you accept that each attack or block is a one-way ceremony. That makes it best in aggressive or tempo shells that want to pressure life totals early and don’t mind trading the body away after combat. It can punish awkward blockers, force bad attacks, and buy time against opposing aggro by blocking once and leaving combat with the dignity of a martyr. Because it dies after each combat anyway, pair it with sacrifice payoffs, death triggers, or recursion effects—cards that care about creatures dying turn its drawback into fuel. It also plays well with equipment or pump spells that let it punch through for a decisive hit before it vanishes. In Limited, treat it as a solid rate creature with a built-in expiration date; in Constructed, it needs synergies to feel truly efficient.

Generated using gpt-5.4-mini · Updated at 2026-08-21 22:10:43 UTC

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