Home / Magic: The Gathering / March of the Machine Commander / Managorger Hydra
Managorger Hydra
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Hydra

Managorger Hydra

rare · Creature — Hydra · March of the Machine Commander
$1.32
Low
$1.55
Market
$1.94
High

Oracle Text

Trample
Whenever a player casts a spell, put a +1/+1 counter on this creature.

Card Details

1/1Power / Toughness
{2}{G}Mana Cost
10Prints

Character Background

Managorger Hydra is a classic value-engine threat that shines best in midrange, +1/+1 counter, and spell-heavy tempo shells, especially multiplayer Commander tables where every turn cycle can rapidly inflate it. Starting as a humble 1/1 for three mana, it punishes the whole table for simply playing Magic, growing off every spell cast rather than only your own, which makes it an excellent political pressure piece and a reliable finisher if left unanswered. Trample matters a lot here: once the counters start stacking, chump blockers lose effectiveness and the Hydra can punch through for lethal damage. Deckbuilding tip: pair it with protection like Lightning Greaves or Tamiyo’s Safekeeping, and consider doubling counters with Hardened Scales, Evolution Sage, or Branching Evolution to accelerate the clock. It fits especially well in green decks that want to stay proactive while forcing opponents to spend removal early, turning the table’s natural spellcasting into your advantage.

Generated using gpt-5.4-mini

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Suggested Pricing
$1.32 - $1.94
At the current market price of $1.55.
Average Time to Sell
3 days
At the current market price of $1.55.

Public Decks Using This Card

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Character Background

Managorger Hydra is a classic value-engine threat that shines best in midrange, +1/+1 counter, and spell-heavy tempo shells, especially multiplayer Commander tables where every turn cycle can rapidly inflate it. Starting as a humble 1/1 for three mana, it punishes the whole table for simply playing Magic, growing off every spell cast rather than only your own, which makes it an excellent political pressure piece and a reliable finisher if left unanswered. Trample matters a lot here: once the counters start stacking, chump blockers lose effectiveness and the Hydra can punch through for lethal damage. Deckbuilding tip: pair it with protection like Lightning Greaves or Tamiyo’s Safekeeping, and consider doubling counters with Hardened Scales, Evolution Sage, or Branching Evolution to accelerate the clock. It fits especially well in green decks that want to stay proactive while forcing opponents to spend removal early, turning the table’s natural spellcasting into your advantage.

Generated using gpt-5.4-mini · Updated at 2026-10-08 08:10:44 UTC

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