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Faerie Mastermind
Oracle Text
Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
{3}{U}: Each player draws a card.
Card Details
Character Background
Faerie Mastermind is a classic blue tempo tool with real value-game upside, rewarding you for playing reactively while punishing opponents who try to cantrip, loot, or engine ahead. At just two mana, flash lets it slip in after an attack or end step, and flying makes it chip in while holding up interaction. The key line is the card-draw trigger: against decks that naturally draw extra cards, it quietly snowballs your hand without spending more resources. In practice, it shines in control, tempo, and flash-based shells that already want to pass with mana open. The activated ability is deceptively useful too, letting you break parity on your turn when you need to dig, or force both players to draw in combo-ish builds that care about draw triggers. A strong deckbuilding tip is pairing it with bounce, counterspells, and cheap instant-speed interaction, since protecting a 2/1 while keeping the initiative maximizes its pressure and card advantage.
Generated using gpt-5.4-mini
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Character Background
Faerie Mastermind is a classic blue tempo tool with real value-game upside, rewarding you for playing reactively while punishing opponents who try to cantrip, loot, or engine ahead. At just two mana, flash lets it slip in after an attack or end step, and flying makes it chip in while holding up interaction. The key line is the card-draw trigger: against decks that naturally draw extra cards, it quietly snowballs your hand without spending more resources. In practice, it shines in control, tempo, and flash-based shells that already want to pass with mana open. The activated ability is deceptively useful too, letting you break parity on your turn when you need to dig, or force both players to draw in combo-ish builds that care about draw triggers. A strong deckbuilding tip is pairing it with bounce, counterspells, and cheap instant-speed interaction, since protecting a 2/1 while keeping the initiative maximizes its pressure and card advantage.
Generated using gpt-5.4-mini · Updated at 2026-10-01 04:20:42 UTC
