Home / Magic: The Gathering / March of the Machine / Flywheel Racer
Flywheel Racer
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Artifact — Vehicle

Flywheel Racer

common · Artifact — Vehicle · March of the Machine
$0.10
Low
$0.12
Market
$0.15
High

Oracle Text

Vigilance
{T}: Add one mana of any color. Activate only if this permanent is a creature.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Card Details

3/2Power / Toughness
{2}Mana Cost
1Prints

Character Background

Flywheel Racer is a compact, efficient Vehicle that fits best in tempo and aggressive decks, especially those already committed to going wide or deploying cheap creatures early. In March of the Machine, its design suggests a nimble war-machine that can pivot from transport to power source, and that role is reflected in play: once crewed, it becomes a 3/2 vigilant attacker that can also tap for any color of mana, making it unusually flexible for a two-mana permanent. The biggest payoff is sequencing—it can attack while still helping cast multicolor spells, so it rewards decks with a smooth curve and color-hungry midgame cards. A strong synergy is with token producers or cheap creatures that can crew it without sacrificing much board presence; even a lone 1-power creature can turn it on. It also pairs well with untap effects or other Vehicles, but its real strength is in turning early board development into both pressure and mana acceleration.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.10 - $0.15
At the current market price of $0.12.
Average Time to Sell
3 days
At the current market price of $0.12.

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Character Background

Flywheel Racer is a compact, efficient Vehicle that fits best in tempo and aggressive decks, especially those already committed to going wide or deploying cheap creatures early. In March of the Machine, its design suggests a nimble war-machine that can pivot from transport to power source, and that role is reflected in play: once crewed, it becomes a 3/2 vigilant attacker that can also tap for any color of mana, making it unusually flexible for a two-mana permanent. The biggest payoff is sequencing—it can attack while still helping cast multicolor spells, so it rewards decks with a smooth curve and color-hungry midgame cards. A strong synergy is with token producers or cheap creatures that can crew it without sacrificing much board presence; even a lone 1-power creature can turn it on. It also pairs well with untap effects or other Vehicles, but its real strength is in turning early board development into both pressure and mana acceleration.

Generated using gpt-5.4-mini · Updated at 2026-08-21 20:20:43 UTC

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