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Ozolith, the Shattered Spire
Oracle Text
If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead.
{1}{G}, {T}: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery.
Cycling {2} ({2}, Discard this card: Draw a card.)
Card Details
Character Background
Ozolith, the Shattered Spire is a clean engine for counters-based value decks, especially in green shells that want to turn every small growth spell into a much larger threat. The “plus one” clause makes any counter placement snowball immediately, so a single source of counters can quickly dominate combat math and board development. Its activated ability is slow at sorcery speed, but that restraint matters less in midrange and tempo decks that want to spend early turns building a resilient attacker or artifact threat, then convert mana into oversized pressure. It also plays nicely with cards that place counters repeatedly, since each placement gets amplified, and with artifact-creature hybrids that can carry counters safely. Deckbuilding-wise, pair it with proliferate, modular-style threats, or creatures that already enter with counters to maximize the bonus. Cycling {2} is a real bonus too, letting it stay useful even when you draw it before your counter engine comes online.
Generated using gpt-5.4-mini
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Character Background
Ozolith, the Shattered Spire is a clean engine for counters-based value decks, especially in green shells that want to turn every small growth spell into a much larger threat. The “plus one” clause makes any counter placement snowball immediately, so a single source of counters can quickly dominate combat math and board development. Its activated ability is slow at sorcery speed, but that restraint matters less in midrange and tempo decks that want to spend early turns building a resilient attacker or artifact threat, then convert mana into oversized pressure. It also plays nicely with cards that place counters repeatedly, since each placement gets amplified, and with artifact-creature hybrids that can carry counters safely. Deckbuilding-wise, pair it with proliferate, modular-style threats, or creatures that already enter with counters to maximize the bonus. Cycling {2} is a real bonus too, letting it stay useful even when you draw it before your counter engine comes online.
Generated using gpt-5.4-mini · Updated at 2026-08-21 18:10:46 UTC
