Home / Magic: The Gathering / March of the Machine / Rankle and Torbran
Rankle and Torbran
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Legendary Creature — Faerie Dwarf

Rankle and Torbran

rare · Legendary Creature — Faerie Dwarf · March of the Machine
$0.20
Low
$0.23
Market
$0.29
High

Oracle Text

Flying, first strike, haste
Whenever Rankle and Torbran deals combat damage to a player or battle, choose any number —
• Each player creates a Treasure token.
• Each player sacrifices a creature of their choice.
• If a source would deal damage to a player or battle this turn, it deals that much damage plus 2 instead.

Card Details

3/4Power / Toughness
{1}{B}{B}{R}{R}Mana Cost
1Prints

Character Background

Rankle and Torbran is a savage midrange-to-tempo commander threat that turns a single clean hit into a branching disaster for the table. Flying, first strike, and haste make it immediately hard to block or race, while the combat-damage trigger lets you tailor the punishment: ramp everyone with Treasures if you want to accelerate your own mana, force sacrifice when the board is clogged, or push the damage-boost mode to finish players or battles fast. In practice, it shines in Rakdos shells that can clear blockers and guarantee connection, especially with menace enablers, removal, or equipment that boosts power just enough to make each swing lethal. The card also rewards extra-combat effects and damage-doublers, since the final mode stacks brutally with burn or battle pressure. Build it as a proactive value engine: attack early, tax resources, and convert one successful combat step into a table-wide swing.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.20 - $0.29
At the current market price of $0.23.
Average Time to Sell
3 days
At the current market price of $0.23.

Public Decks Using This Card

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Character Background

Rankle and Torbran is a savage midrange-to-tempo commander threat that turns a single clean hit into a branching disaster for the table. Flying, first strike, and haste make it immediately hard to block or race, while the combat-damage trigger lets you tailor the punishment: ramp everyone with Treasures if you want to accelerate your own mana, force sacrifice when the board is clogged, or push the damage-boost mode to finish players or battles fast. In practice, it shines in Rakdos shells that can clear blockers and guarantee connection, especially with menace enablers, removal, or equipment that boosts power just enough to make each swing lethal. The card also rewards extra-combat effects and damage-doublers, since the final mode stacks brutally with burn or battle pressure. Build it as a proactive value engine: attack early, tax resources, and convert one successful combat step into a table-wide swing.

Generated using gpt-5.4-mini · Updated at 2026-08-21 19:10:44 UTC

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