Home / Magic: The Gathering / Marvel Super Heroes / Castle Doom
Castle Doom
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Land

Castle Doom

rare · Land · Marvel Super Heroes
$2.01
Low
$2.36
Market
$2.95
High

Oracle Text

{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast an artifact spell.
{3}, {T}, Sacrifice an artifact: Create a 3/3 colorless Robot Villain artifact creature token named Doombot. Activate only as a sorcery.

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Castle Doom is a flexible utility land that rewards artifact-focused decks and slow, grindy value plans. At face value it fixes mana with colorless or artifact-only colored mana, which makes it especially appealing in builds that want to curve out with cheap artifacts while still supporting multicolored payoffs. The real lure is the activated ability: turning any spare artifact into a 3/3 Doombot at sorcery speed converts dead mana rocks, Treasure tokens, or expendable baubles into real board presence. That makes it strongest in control or midrange shells that can play patiently, then cash in artifacts once they’ve served their purpose. It also pairs well with artifact recursion and token engines, since sacrificing cheap artifacts becomes a repeatable threat upgrade. If your deck can reliably produce disposable artifacts, Castle Doom becomes a steady source of card advantage in land form, letting you stabilize early and pivot into a resilient late-game army.

Generated using gpt-5.4-mini

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Suggested Pricing
$2.01 - $2.95
At the current market price of $2.36.
Average Time to Sell
3 days
At the current market price of $2.36.

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Character Background

Castle Doom is a flexible utility land that rewards artifact-focused decks and slow, grindy value plans. At face value it fixes mana with colorless or artifact-only colored mana, which makes it especially appealing in builds that want to curve out with cheap artifacts while still supporting multicolored payoffs. The real lure is the activated ability: turning any spare artifact into a 3/3 Doombot at sorcery speed converts dead mana rocks, Treasure tokens, or expendable baubles into real board presence. That makes it strongest in control or midrange shells that can play patiently, then cash in artifacts once they’ve served their purpose. It also pairs well with artifact recursion and token engines, since sacrificing cheap artifacts becomes a repeatable threat upgrade. If your deck can reliably produce disposable artifacts, Castle Doom becomes a steady source of card advantage in land form, letting you stabilize early and pivot into a resilient late-game army.

Generated using gpt-5.4-mini · Updated at 2026-09-05 17:40:42 UTC

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