Home / Magic: The Gathering / Marvel Super Heroes / Cruel Alliance
Cruel Alliance
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Sorcery

Cruel Alliance

common · Sorcery · Marvel Super Heroes
$0.07
Low
$0.08
Market
$0.10
High

Oracle Text

Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.)
Exile target creature with mana value 3 or less. If this spell was cast using teamwork, instead exile target creature and you gain 3 life.

Card Details

-/-Power / Toughness
{2}{B}Mana Cost
1Prints

Character Background

Cruel Alliance is a clean black removal spell that fits best in tempo or control shells, where you want to blunt an early threat while squeezing extra value from your board. At three mana, exiling a creature with mana value 3 or less is already efficient, and teamwork 2 turns it into a much scarier swing: tap a couple of small creatures, remove any creature, and gain 3 life to stabilize the race. That makes it especially strong in token decks, sacrifice decks, or black-white go-wide lists that can spare tapped bodies after combat. The card reads like a grim pact—your side briefly unites, then the target is simply erased—so the flavor matches the mechanical tradeoff of giving up board presence for a decisive answer. In deckbuilding, pair it with creature tokens, vigilance creatures, or cheap recursive bodies so the teamwork cost is nearly free.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.07 - $0.10
At the current market price of $0.08.
Average Time to Sell
3 days
At the current market price of $0.08.

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Character Background

Cruel Alliance is a clean black removal spell that fits best in tempo or control shells, where you want to blunt an early threat while squeezing extra value from your board. At three mana, exiling a creature with mana value 3 or less is already efficient, and teamwork 2 turns it into a much scarier swing: tap a couple of small creatures, remove any creature, and gain 3 life to stabilize the race. That makes it especially strong in token decks, sacrifice decks, or black-white go-wide lists that can spare tapped bodies after combat. The card reads like a grim pact—your side briefly unites, then the target is simply erased—so the flavor matches the mechanical tradeoff of giving up board presence for a decisive answer. In deckbuilding, pair it with creature tokens, vigilance creatures, or cheap recursive bodies so the teamwork cost is nearly free.

Generated using gpt-5.4-mini · Updated at 2026-09-04 15:10:43 UTC

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