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Red Hulk
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Legendary Creature — Gamma Berserker Villain

Red Hulk

uncommon · Legendary Creature — Gamma Berserker Villain · Marvel Super Heroes
$0.31
Low
$0.36
Market
$0.45
High

Oracle Text

Reach, trample
Enrage — Whenever Red Hulk is dealt damage, put a +1/+1 counter on him. When you do, he deals damage equal to the number of +1/+1 counters on him to any other target.

Card Details

6/7Power / Toughness
{4}{R}{R}Mana Cost
2Prints

Character Background

Red Hulk is a straightforwardly brutal threat that fits best in a midrange-to-aggro game plan, especially in red decks that want a durable finisher with built-in punishment for interaction. A 6/7 body with reach and trample already pressures the board, but the real lure is Enrage: every point of damage he takes grows him and turns that pain into repeatable burn to any other target. That makes fight effects, pings, and controlled self-damage unusually attractive—pair him with cards that deal small amounts of damage on demand or let you choose the timing so you can convert a chip shot into a much larger payoff. He also works well with equipment or buffs that help him survive combat while forcing opponents into awkward blocks. In gameplay terms, Red Hulk rewards a proactive deck that can force trades, punish removal, and keep the pressure high while he scales into a relentless endgame threat.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.31 - $0.45
At the current market price of $0.36.
Average Time to Sell
3 days
At the current market price of $0.36.

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Character Background

Red Hulk is a straightforwardly brutal threat that fits best in a midrange-to-aggro game plan, especially in red decks that want a durable finisher with built-in punishment for interaction. A 6/7 body with reach and trample already pressures the board, but the real lure is Enrage: every point of damage he takes grows him and turns that pain into repeatable burn to any other target. That makes fight effects, pings, and controlled self-damage unusually attractive—pair him with cards that deal small amounts of damage on demand or let you choose the timing so you can convert a chip shot into a much larger payoff. He also works well with equipment or buffs that help him survive combat while forcing opponents into awkward blocks. In gameplay terms, Red Hulk rewards a proactive deck that can force trades, punish removal, and keep the pressure high while he scales into a relentless endgame threat.

Generated using gpt-5.4-mini · Updated at 2026-09-05 15:10:45 UTC

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