Home / Magic: The Gathering / Marvel Super Heroes / Super Strength
Super Strength
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Enchantment — Aura

Super Strength

common · Enchantment — Aura · Marvel Super Heroes
$0.11
Low
$0.13
Market
$0.16
High

Oracle Text

Enchant creature
Enchanted creature gets +4/+4 and has trample and ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)

Card Details

-/-Power / Toughness
{4}{G}Mana Cost
1Prints

Character Background

Super Strength is a straightforward, old-school combat Aura that fits best in an aggro or midrange beatdown plan, where turning one creature into a suddenly terrifying threat can end games quickly. For five mana, +4/+4 plus trample is already a huge swing, and ward {1} adds a small but meaningful tax that can help the enchanted creature survive spot removal or tempo tricks. In practice, this card rewards you for suiting up creatures that already have evasion, built-in resilience, or on-hit value, because making a good body into a giant attacker multiplies its pressure. It also pairs well with hexproof, indestructible, or sacrifice-recursion creatures, since you get more mileage from the Aura investment. Deckbuilding tip: use it in a shell with extra creature protection or enchantment recursion, so a single removal spell doesn’t erase your tempo. The Marvel flavor is simple but effective: raw power, no subtlety, just a hero-sized threat crashing through blockers.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.11 - $0.16
At the current market price of $0.13.
Average Time to Sell
3 days
At the current market price of $0.13.

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Character Background

Super Strength is a straightforward, old-school combat Aura that fits best in an aggro or midrange beatdown plan, where turning one creature into a suddenly terrifying threat can end games quickly. For five mana, +4/+4 plus trample is already a huge swing, and ward {1} adds a small but meaningful tax that can help the enchanted creature survive spot removal or tempo tricks. In practice, this card rewards you for suiting up creatures that already have evasion, built-in resilience, or on-hit value, because making a good body into a giant attacker multiplies its pressure. It also pairs well with hexproof, indestructible, or sacrifice-recursion creatures, since you get more mileage from the Aura investment. Deckbuilding tip: use it in a shell with extra creature protection or enchantment recursion, so a single removal spell doesn’t erase your tempo. The Marvel flavor is simple but effective: raw power, no subtlety, just a hero-sized threat crashing through blockers.

Generated using gpt-5.4-mini · Updated at 2026-09-05 14:20:44 UTC

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