Home / Magic: The Gathering / Marvel Super Heroes / Visions of Villainy
Visions of Villainy
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Instant

Visions of Villainy

common · Instant · Marvel Super Heroes
$0.19
Low
$0.22
Market
$0.28
High

Oracle Text

This spell costs {1} less to cast if you control a Villain.
You draw two cards and lose 2 life.

Card Details

-/-Power / Toughness
{2}{B}Mana Cost
1Prints

Character Background

Visions of Villainy is a clean, efficient value instant that fits best in control or midrange shells, especially any deck that can reliably keep a Villain on the battlefield to turn it into a discounted {1}{B} cantrip-plus. The card’s theme is perfectly on-brand: villainy rewards foresight, and here that translates into digging two cards deeper for the next scheme while paying a small life tax for the privilege. In gameplay terms, this is strongest when you want to spend mana on the opponent’s turn, refill after trading resources, and keep your hand stocked with interaction. A good deckbuilding tip is to pair it with cheap Villain creatures or persistent villain-themed permanents so the discount is active early and often. It also plays well in black decks that can offset life loss through drain effects, lifelink, or stabilized board states, making the two cards feel closer to pure advantage than a risky bargain.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.19 - $0.28
At the current market price of $0.22.
Average Time to Sell
3 days
At the current market price of $0.22.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Visions of Villainy is a clean, efficient value instant that fits best in control or midrange shells, especially any deck that can reliably keep a Villain on the battlefield to turn it into a discounted {1}{B} cantrip-plus. The card’s theme is perfectly on-brand: villainy rewards foresight, and here that translates into digging two cards deeper for the next scheme while paying a small life tax for the privilege. In gameplay terms, this is strongest when you want to spend mana on the opponent’s turn, refill after trading resources, and keep your hand stocked with interaction. A good deckbuilding tip is to pair it with cheap Villain creatures or persistent villain-themed permanents so the discount is active early and often. It also plays well in black decks that can offset life loss through drain effects, lifelink, or stabilized board states, making the two cards feel closer to pure advantage than a risky bargain.

Generated using gpt-5.4-mini · Updated at 2026-09-13 23:20:43 UTC

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