Home / Magic: The Gathering / Marvel Super Heroes / Worlds Within Worlds
Worlds Within Worlds
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Sorcery

Worlds Within Worlds

rare · Sorcery · Marvel Super Heroes
$0.25
Low
$0.29
Market
$0.36
High

Oracle Text

Exile all creatures. Each player may put any number of creature cards from their hand onto the battlefield. Then put all cards exiled this way into their owners' hands. Exile Worlds Within Worlds.

Card Details

-/-Power / Toughness
{5}{G}{U}Mana Cost
2Prints

Character Background

Worlds Within Worlds is a bizarre green-blue reset button that best serves control or combo shells, especially ones built to turn a one-sided hand dump into an immediate board swing. Exiling all creatures clears away combat pressure, but the real twist is that every player may then deploy any number of creature cards from hand before the exiled bodies return to hand, creating a highly political, tempo-warping exchange. In practice, you want to break the symmetry by favoring instant-speed creature deployment, flash threats, or creatures with strong enter-the-battlefield effects so your side converts the spell into a massive value burst while opponents simply rebuild. It also pairs well with bounce-heavy or token-centric decks, since tokens vanish, but hand-based creature cards can be redeployed later. Because the spell exiles itself, it is not a loop piece; instead, treat it as a dramatic pivot card that rewards careful hand management and a board-state advantage after the dust settles.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.25 - $0.36
At the current market price of $0.29.
Average Time to Sell
3 days
At the current market price of $0.29.

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Character Background

Worlds Within Worlds is a bizarre green-blue reset button that best serves control or combo shells, especially ones built to turn a one-sided hand dump into an immediate board swing. Exiling all creatures clears away combat pressure, but the real twist is that every player may then deploy any number of creature cards from hand before the exiled bodies return to hand, creating a highly political, tempo-warping exchange. In practice, you want to break the symmetry by favoring instant-speed creature deployment, flash threats, or creatures with strong enter-the-battlefield effects so your side converts the spell into a massive value burst while opponents simply rebuild. It also pairs well with bounce-heavy or token-centric decks, since tokens vanish, but hand-based creature cards can be redeployed later. Because the spell exiles itself, it is not a loop piece; instead, treat it as a dramatic pivot card that rewards careful hand management and a board-state advantage after the dust settles.

Generated using gpt-5.4-mini · Updated at 2026-09-05 19:40:42 UTC

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