Home / Magic: The Gathering / Kamigawa: Neon Dynasty / Coiling Stalker
Coiling Stalker
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Creature — Snake Ninja

Coiling Stalker

common · Creature — Snake Ninja · Kamigawa: Neon Dynasty
$0.09
Low
$0.11
Market
$0.14
High

Oracle Text

Ninjutsu {1}{G} ({1}{G}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.

Card Details

2/1Power / Toughness
{1}{G}Mana Cost
1Prints

Character Background

Coiling Stalker is a small, stealthy tempo piece that rewards aggressive, evasive play: ninjutsu lets you flip a surprise 2/1 attacker into combat for {1}{G}, and when it connects you permanently upgrade another creature by putting a +1/+1 counter on a creature that doesn’t already have one. That design pushes a tempo/value hybrid game plan — pressure early with cheap unblockable attackers and use Stalker to both sneak through damage and convert that damage into board development. Build it into a green aggro or tempo shell with cheap evasive bodies and counter synergies: Hardened Scales turns each trigger into more growth, Rishkar-style payoff cards or creatures with "evolve" (Experiment One, Pelt Collector) capitalize on incremental size bumps, and creatures that benefit from being transformed into mana sources or threats are ideal targets. Deck construction tip: include lots of one-drops and ways to force unblocked attacks (combat tricks or evasion) and avoid clustering counters on one piece, since Stalker can only target creatures without a +1/+1 counter.

Generated using gpt-5-mini

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Suggested Pricing
$0.09 - $0.14
At the current market price of $0.11.
Average Time to Sell
3 days
At the current market price of $0.11.

Public Decks Using This Card

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Character Background

Coiling Stalker is a small, stealthy tempo piece that rewards aggressive, evasive play: ninjutsu lets you flip a surprise 2/1 attacker into combat for {1}{G}, and when it connects you permanently upgrade another creature by putting a +1/+1 counter on a creature that doesn’t already have one. That design pushes a tempo/value hybrid game plan — pressure early with cheap unblockable attackers and use Stalker to both sneak through damage and convert that damage into board development. Build it into a green aggro or tempo shell with cheap evasive bodies and counter synergies: Hardened Scales turns each trigger into more growth, Rishkar-style payoff cards or creatures with "evolve" (Experiment One, Pelt Collector) capitalize on incremental size bumps, and creatures that benefit from being transformed into mana sources or threats are ideal targets. Deck construction tip: include lots of one-drops and ways to force unblocked attacks (combat tricks or evasion) and avoid clustering counters on one piece, since Stalker can only target creatures without a +1/+1 counter.

Generated using gpt-5-mini · Updated at 2026-05-16 09:20:46 UTC

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