Home / Magic: The Gathering / Kamigawa: Neon Dynasty / Go-Shintai of Hidden Cruelty
Go-Shintai of Hidden Cruelty
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Legendary Enchantment Creature — Shrine

Go-Shintai of Hidden Cruelty

uncommon · Legendary Enchantment Creature — Shrine · Kamigawa: Neon Dynasty
$0.19
Low
$0.22
Market
$0.28
High

Oracle Text

Deathtouch
At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.

Card Details

2/2Power / Toughness
{3}{B}Mana Cost
1Prints

Character Background

Go-Shintai of Hidden Cruelty fits best in a value-oriented control or midrange Shrine deck, where its steady end-step trigger turns board presence into repeatable removal. As a 2/2 deathtouch Shrine, it already discourages attacks and trades up in combat, but the real strength is the scaling destroy effect: once you have several Shrines on the battlefield, it can pick off larger and larger creatures for just one extra mana. In Kamigawa: Neon Dynasty terms, it feels like a lurking shrine-spirit that punishes enemies from the shadows rather than winning through brute force. Build around it with other Shrines to raise X quickly, and prioritize enchantment ramp or card selection to keep the engine online. It also pairs well with blink or recursion effects only indirectly, since repeated Shrine density matters more than reusing a single body.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.19 - $0.28
At the current market price of $0.22.
Average Time to Sell
3 days
At the current market price of $0.22.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Go-Shintai of Hidden Cruelty fits best in a value-oriented control or midrange Shrine deck, where its steady end-step trigger turns board presence into repeatable removal. As a 2/2 deathtouch Shrine, it already discourages attacks and trades up in combat, but the real strength is the scaling destroy effect: once you have several Shrines on the battlefield, it can pick off larger and larger creatures for just one extra mana. In Kamigawa: Neon Dynasty terms, it feels like a lurking shrine-spirit that punishes enemies from the shadows rather than winning through brute force. Build around it with other Shrines to raise X quickly, and prioritize enchantment ramp or card selection to keep the engine online. It also pairs well with blink or recursion effects only indirectly, since repeated Shrine density matters more than reusing a single body.

Generated using gpt-5.4-mini · Updated at 2026-08-11 03:10:42 UTC

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