Viewing offers in Near Mint condition
Grafted Growth
Oracle Text
Enchant land
When this Aura enters, put a +1/+1 counter on target creature or Vehicle you control.
Enchanted land has "{T}: Add two mana of any one color."
Card Details
Character Background
Grafted Growth is a quietly powerful value card in Kamigawa: Neon Dynasty, and it best supports ramp and midrange game plans that want to accelerate without completely sacrificing board presence. For three mana, you not only turn a land into a burst of two mana of any one color, but you also “cash in” a +1/+1 counter on a creature or Vehicle you control, making it easier to keep pressure on while developing your resources. That counter is especially relevant in decks built around modified creatures, counters, or Vehicles, where even a small permanent boost can snowball. In practice, it shines when placed on a basic land you do not mind enchanting long term, letting you jump from three to five mana and cast impactful threats ahead of curve. It also helps smooth color requirements in multicolor decks, making it a strong common for green-based decks that want both fixing and tempo.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Grafted Growth
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Grafted Growth is a quietly powerful value card in Kamigawa: Neon Dynasty, and it best supports ramp and midrange game plans that want to accelerate without completely sacrificing board presence. For three mana, you not only turn a land into a burst of two mana of any one color, but you also “cash in” a +1/+1 counter on a creature or Vehicle you control, making it easier to keep pressure on while developing your resources. That counter is especially relevant in decks built around modified creatures, counters, or Vehicles, where even a small permanent boost can snowball. In practice, it shines when placed on a basic land you do not mind enchanting long term, letting you jump from three to five mana and cast impactful threats ahead of curve. It also helps smooth color requirements in multicolor decks, making it a strong common for green-based decks that want both fixing and tempo.
Generated using gpt-5.4-mini · Updated at 2026-08-11 06:20:44 UTC
