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Kami of Industry
Oracle Text
When this creature enters, return target artifact card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
Card Details
Character Background
Kami of Industry reads like a neon-era spirit that drags forgotten machines back into the fight for one last, furious moment: mechanically it best supports a value/midrange plan with strong tempo and combo upside, because it converts a low-cost artifact from your graveyard into an immediate impact (hasty ETB) while leaving you a predictable cleanup at end step. Practical build advice: include a suite of cheap utility artifacts and mana rocks (Mind Stone, Arcane Signet, Aether Spellbomb) plus sacrifice engines or death triggers so the returned artifact can be exploited beyond a one-turn attack—Ashnod’s Altar or Altar of Dementia are textbook targets to convert the reanimation into arbitrary mana or a mill combo. Also tune your deck to reliably put artifacts into the yard—self-mill, discard outlets, or artifact-heavy draw—so the Kami always has targets. The 3/6 body is stout for stabilizing, but the real strength is recurring low-cost artifacts for tempo and combo enablers.
Generated using gpt-5-mini
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Character Background
Kami of Industry reads like a neon-era spirit that drags forgotten machines back into the fight for one last, furious moment: mechanically it best supports a value/midrange plan with strong tempo and combo upside, because it converts a low-cost artifact from your graveyard into an immediate impact (hasty ETB) while leaving you a predictable cleanup at end step. Practical build advice: include a suite of cheap utility artifacts and mana rocks (Mind Stone, Arcane Signet, Aether Spellbomb) plus sacrifice engines or death triggers so the returned artifact can be exploited beyond a one-turn attack—Ashnod’s Altar or Altar of Dementia are textbook targets to convert the reanimation into arbitrary mana or a mill combo. Also tune your deck to reliably put artifacts into the yard—self-mill, discard outlets, or artifact-heavy draw—so the Kami always has targets. The 3/6 body is stout for stabilizing, but the real strength is recurring low-cost artifacts for tempo and combo enablers.
Generated using gpt-5-mini · Updated at 2026-05-16 17:40:45 UTC
