Home / Magic: The Gathering / Kamigawa: Neon Dynasty / Wanderer's Intervention
Wanderer's Intervention
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Instant

Wanderer's Intervention

common · Instant · Kamigawa: Neon Dynasty
$0.05
Low
$0.06
Market
$0.08
High

Oracle Text

Wanderer's Intervention deals 4 damage to target attacking or blocking creature.

Card Details

-/-Power / Toughness
{1}{W}Mana Cost
1Prints

Character Background

Wanderer's Intervention feels like a Kamigawan drifter stepping between blades to finish a fight—mechanically it’s a lean, precise removal spell: for {1}{W} you kill almost any attacking or blocking creature, instantly shifting combat math. It best supports tempo and midrange plans that need cheap, flexible answers to single threats; in aggro builds it doubles as a tempo play to preserve an attacker by removing a blocking creature, and in control lists it’s an efficient, low-cost hole punch for creatures that would otherwise bulldoze you. Deckbuilding tips: run 2–3 copies in mono‑white or white‑based midrange/tempo decks and consider it a sideboard staple vs creature-heavy opponents. Synergizes particularly well with protective effects like Selfless Spirit or instant-speed pump/buff tricks—remove the enemy creature mid-combat, then protect your attacker or push through damage the same turn. Its instant speed also opens tricky plays (snipe an attacker, respond to a blocker, or bluff holding interaction), giving outsized value for one white mana.

Generated using gpt-5-mini

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Suggested Pricing
$0.05 - $0.08
At the current market price of $0.06.
Average Time to Sell
3 days
At the current market price of $0.06.

Public Decks Using This Card

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Character Background

Wanderer's Intervention feels like a Kamigawan drifter stepping between blades to finish a fight—mechanically it’s a lean, precise removal spell: for {1}{W} you kill almost any attacking or blocking creature, instantly shifting combat math. It best supports tempo and midrange plans that need cheap, flexible answers to single threats; in aggro builds it doubles as a tempo play to preserve an attacker by removing a blocking creature, and in control lists it’s an efficient, low-cost hole punch for creatures that would otherwise bulldoze you. Deckbuilding tips: run 2–3 copies in mono‑white or white‑based midrange/tempo decks and consider it a sideboard staple vs creature-heavy opponents. Synergizes particularly well with protective effects like Selfless Spirit or instant-speed pump/buff tricks—remove the enemy creature mid-combat, then protect your attacker or push through damage the same turn. Its instant speed also opens tricky plays (snipe an attacker, respond to a blocker, or bluff holding interaction), giving outsized value for one white mana.

Generated using gpt-5-mini · Updated at 2026-05-16 09:40:43 UTC

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