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Quicksilver Fisher
Oracle Text
Flying
When this creature enters, draw a card, then discard a card.
Card Details
Character Background
Quicksilver Fisher is a clean blue common that fits best in a tempo or value-control shell, where a 4/3 flying body can pressure life totals while smoothing your draw with an enter-the-battlefield loot effect. In Phyrexia: All Will Be One, the Phyrexian Drake vibe suggests a creature that feels engineered for efficient, relentless skirmishing rather than grand heroics: it arrives, filters a card away, and takes to the air like a surgical tool. The “draw then discard” text is especially useful for graveyard synergy, pitching flashback, reanimation targets, or cards with madness-style payoffs if your format supports them. In Limited, it’s simply a solid top-end threat that helps prevent flooding and keeps gas flowing. In Constructed, pair it with cards that care about discarding or entering-the-battlefield triggers, and consider cheap protection or bounce to reuse the loot effect while maintaining pressure.
Generated using gpt-5.4-mini
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Character Background
Quicksilver Fisher is a clean blue common that fits best in a tempo or value-control shell, where a 4/3 flying body can pressure life totals while smoothing your draw with an enter-the-battlefield loot effect. In Phyrexia: All Will Be One, the Phyrexian Drake vibe suggests a creature that feels engineered for efficient, relentless skirmishing rather than grand heroics: it arrives, filters a card away, and takes to the air like a surgical tool. The “draw then discard” text is especially useful for graveyard synergy, pitching flashback, reanimation targets, or cards with madness-style payoffs if your format supports them. In Limited, it’s simply a solid top-end threat that helps prevent flooding and keeps gas flowing. In Constructed, pair it with cards that care about discarding or entering-the-battlefield triggers, and consider cheap protection or bounce to reuse the loot effect while maintaining pressure.
Generated using gpt-5.4-mini · Updated at 2026-08-11 20:40:43 UTC
