Home / Magic: The Gathering / Phyrexia: All Will Be One / Solphim, Mayhem Dominus
Solphim, Mayhem Dominus
NM
LP
MP
HP

Viewing offers in Near Mint condition

mythic · Legendary Creature — Phyrexian Horror

Solphim, Mayhem Dominus

mythic · Legendary Creature — Phyrexian Horror · Phyrexia: All Will Be One
$24.23
Low
$28.51
Market
$35.64
High

Oracle Text

If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.
{1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim. ({R/P} can be paid with either {R} or 2 life.)

Card Details

5/4Power / Toughness
{2}{R}{R}Mana Cost
6Prints

Character Background

Solphim, Mayhem Dominus is a brutally efficient payoff for red decks that want every point of noncombat damage to matter twice as much, making it especially potent in a burn, tempo, or combo shell. A 5/4 body for four mana already pressures life totals, but the real menace is the doubling effect on damage from your sources to opponents or their permanents, which turns cards like Lightning Strike, Play with Fire, and Chain Lightning-style effects into swingy finishers. It also pairs nicely with repeatable pingers, damage-based board control, and planeswalker removal, letting you convert small burns into huge tempo swings. The discard-two, indestructible-counter ability gives it late-game staying power, though the Phyrexian mana cost can tempt you into spending life aggressively. Deckbuilding around Solphim rewards a low-curve spell suite and effects that deal damage without combat, since even modest pings become lethal very quickly.

Generated using gpt-5.4-mini

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Suggested Pricing
$24.23 - $35.64
At the current market price of $28.51.
Average Time to Sell
3 days
At the current market price of $28.51.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Solphim, Mayhem Dominus is a brutally efficient payoff for red decks that want every point of noncombat damage to matter twice as much, making it especially potent in a burn, tempo, or combo shell. A 5/4 body for four mana already pressures life totals, but the real menace is the doubling effect on damage from your sources to opponents or their permanents, which turns cards like Lightning Strike, Play with Fire, and Chain Lightning-style effects into swingy finishers. It also pairs nicely with repeatable pingers, damage-based board control, and planeswalker removal, letting you convert small burns into huge tempo swings. The discard-two, indestructible-counter ability gives it late-game staying power, though the Phyrexian mana cost can tempt you into spending life aggressively. Deckbuilding around Solphim rewards a low-curve spell suite and effects that deal damage without combat, since even modest pings become lethal very quickly.

Generated using gpt-5.4-mini · Updated at 2026-09-05 19:10:45 UTC

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