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Canyon Slough
Oracle Text
({T}: Add {B} or {R}.)
This land enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Card Details
Character Background
Canyon Slough is a flexible Rakdos dual land that reads simply—tap for B or R, but it enters tapped and offers Cycling for {2}—and that combination makes its sweet spot midrange/value and cycling-focused decks rather than hyper-tight aggro lists. The enter-tapped tempo hit is annoying on turn one, but the ability to convert a clunky draw into a new card keeps your game plan resilient: use it as a color-fixer or as a one-mana-freedom insurance policy when you need to dig. Build it into Rakdos midrange, sacrifice, or control shells that can afford a slower early game but prize flexibility; in Limited a rare like this is a solid two-drop fixing. Specific synergies: pair it with fetchlands (e.g., Bloodstained Mire) to grab it untapped when you need the mana immediately, and lean into graveyard/recursion or cycling synergies that profit from discarding or repeatedly replacing the land. Play 2–3 copies depending on your need for red/black balance and cycling redundancy.
Generated using gpt-5-mini
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Character Background
Canyon Slough is a flexible Rakdos dual land that reads simply—tap for B or R, but it enters tapped and offers Cycling for {2}—and that combination makes its sweet spot midrange/value and cycling-focused decks rather than hyper-tight aggro lists. The enter-tapped tempo hit is annoying on turn one, but the ability to convert a clunky draw into a new card keeps your game plan resilient: use it as a color-fixer or as a one-mana-freedom insurance policy when you need to dig. Build it into Rakdos midrange, sacrifice, or control shells that can afford a slower early game but prize flexibility; in Limited a rare like this is a solid two-drop fixing. Specific synergies: pair it with fetchlands (e.g., Bloodstained Mire) to grab it untapped when you need the mana immediately, and lean into graveyard/recursion or cycling synergies that profit from discarding or repeatedly replacing the land. Play 2–3 copies depending on your need for red/black balance and cycling redundancy.
Generated using gpt-5-mini · Updated at 2026-05-16 20:40:47 UTC
