Home / Magic: The Gathering / Outlaws of Thunder Junction Commander / Young Pyromancer
Young Pyromancer
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Creature — Human Shaman

Young Pyromancer

uncommon · Creature — Human Shaman · Outlaws of Thunder Junction Commander
$0.33
Low
$0.39
Market
$0.49
High

Oracle Text

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Card Details

2/1Power / Toughness
{1}{R}Mana Cost
16Prints

Character Background

Young Pyromancer is one of Magic: The Gathering’s most efficient engines for spell-heavy decks, turning every instant and sorcery into board presence and making a low-cost Human Shaman feel far more dangerous than its 2/1 body suggests. In practice, it best supports tempo and value strategies, especially Izzet, Jeskai, or any red-based spells deck that wants to keep pressure on while holding up interaction. The ideal play pattern is to land Pyromancer early, then chain cheap cantrips, removal, and combat tricks to grow a steady army of 1/1 Elementals that can attack, block, or fuel sacrifice synergies. It pairs particularly well with cheap spells like Lightning Bolt, Consider, or Fatal Push, and becomes even better with cards that reward wide boards or repeated casting. In Double Masters 2022, it remains a premium role-player because it converts ordinary spellcasting into an overwhelming advantage if left unchecked.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.33 - $0.49
At the current market price of $0.39.
Average Time to Sell
3 days
At the current market price of $0.39.

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Character Background

Young Pyromancer is one of Magic: The Gathering’s most efficient engines for spell-heavy decks, turning every instant and sorcery into board presence and making a low-cost Human Shaman feel far more dangerous than its 2/1 body suggests. In practice, it best supports tempo and value strategies, especially Izzet, Jeskai, or any red-based spells deck that wants to keep pressure on while holding up interaction. The ideal play pattern is to land Pyromancer early, then chain cheap cantrips, removal, and combat tricks to grow a steady army of 1/1 Elementals that can attack, block, or fuel sacrifice synergies. It pairs particularly well with cheap spells like Lightning Bolt, Consider, or Fatal Push, and becomes even better with cards that reward wide boards or repeated casting. In Double Masters 2022, it remains a premium role-player because it converts ordinary spellcasting into an overwhelming advantage if left unchecked.

Generated using gpt-5.4-mini · Updated at 2026-08-21 21:10:48 UTC

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