Home / Magic: The Gathering / Arena League 1999 / Rewind
Rewind
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Instant

Rewind

rare · Instant · Arena League 1999
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Counter target spell. Untap up to four lands.

Card Details

-/-Power / Toughness
{2}{U}{U}Mana Cost
14Prints

Character Background

Rewind is a classic control spell that turns defense into momentum: for four mana, you counter a key threat and immediately untap up to four lands, effectively “getting your turn back” in the middle of an opponent’s play. That makes it especially strong in blue-heavy control decks that want to hold up interaction without falling behind on development, and it can also fit combo shells that need to protect a crucial setup turn while preserving mana for follow-up pieces. The untap clause is where Rewind shines; with lands that produce multiple colors, or utility lands that tap for big bursts of mana, you can often cast Rewind and still threaten other instant-speed answers afterward. It’s at its best when you want to pass with open mana, force the opponent into a bad line, then keep your shields up. In Commander and casual control builds, it rewards careful land sequencing and a reactive, tempo-positive game plan.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Rewind is a classic control spell that turns defense into momentum: for four mana, you counter a key threat and immediately untap up to four lands, effectively “getting your turn back” in the middle of an opponent’s play. That makes it especially strong in blue-heavy control decks that want to hold up interaction without falling behind on development, and it can also fit combo shells that need to protect a crucial setup turn while preserving mana for follow-up pieces. The untap clause is where Rewind shines; with lands that produce multiple colors, or utility lands that tap for big bursts of mana, you can often cast Rewind and still threaten other instant-speed answers afterward. It’s at its best when you want to pass with open mana, force the opponent into a bad line, then keep your shields up. In Commander and casual control builds, it rewards careful land sequencing and a reactive, tempo-positive game plan.

Generated using gpt-5.4-mini · Updated at 2026-08-21 22:40:47 UTC

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