Home / Magic: The Gathering / Battle for Baldur's Gate Promos / Illithid Harvester // Plant Tadpoles
Illithid Harvester // Plant Tadpoles
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Horror // Sorcery — Adventure

Illithid Harvester // Plant Tadpoles

rare · Creature — Horror // Sorcery — Adventure · Battle for Baldur's Gate Promos
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Card Details

4/4Power / Toughness
{4}{U}{X}{U}{U}Mana Cost
4Prints

Character Background

Illithid Harvester // Plant Tadpoles reads like a classic Baldur’s Gate threat: a hulking Horror that turns the battlefield into an abduction scene, then follows up with an unsettling burst of psychic infestation. As a 4/4 for five, the creature side is already serviceable for slower blue decks, but the real appeal is how the Adventure can help a control or midrange shell swing tempo with a scalable effect for {X}{U}{U}. That flexibility makes it best in value-oriented decks that want one card to stabilize early and then present a credible clock later. In Commander, it pairs especially well with blink, recursion, and spell-copy effects, since Adventure cards reward casting both halves over a long game. It also plays nicely with big-mana engines and decks that can consistently reach double blue, letting you turn excess mana into board impact while still leaving behind a resilient body to pressure planeswalkers or finish weakened opponents.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Illithid Harvester // Plant Tadpoles reads like a classic Baldur’s Gate threat: a hulking Horror that turns the battlefield into an abduction scene, then follows up with an unsettling burst of psychic infestation. As a 4/4 for five, the creature side is already serviceable for slower blue decks, but the real appeal is how the Adventure can help a control or midrange shell swing tempo with a scalable effect for {X}{U}{U}. That flexibility makes it best in value-oriented decks that want one card to stabilize early and then present a credible clock later. In Commander, it pairs especially well with blink, recursion, and spell-copy effects, since Adventure cards reward casting both halves over a long game. It also plays nicely with big-mana engines and decks that can consistently reach double blue, letting you turn excess mana into board impact while still leaving behind a resilient body to pressure planeswalkers or finish weakened opponents.

Generated using gpt-5.4-mini · Updated at 2026-08-21 20:10:48 UTC

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