Home / Magic: The Gathering / Fallout / Atomize
Atomize
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Instant

Atomize

rare · Instant · Fallout
$8.76
Low
$10.31
Market
$12.89
High

Oracle Text

Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Card Details

-/-Power / Toughness
{2}{B}{G}Mana Cost
4Prints

Character Background

Atomize is the kind of clean, merciless spell a shard of Mirrodin would envy: it annihilates a nonland permanent outright, then weaponizes the aftermath by proliferating counters so your strategy snowballs instead of stalling. In play, it shines when you already have any counter engines online—planeswalkers, poison counters, “charge”/+1/+1 counter shells, or proliferate-friendly artifacts—because the instant removal buys time while proliferation amplifies whatever counters you’re leveraging. For best results, sequence Atomize after you’ve established counter types you care about, such as with Tumble Magnet, Hardened Scales-style effects, or repeatable counter placement from engines, so proliferate targets multiple existing counter kinds. This card most often supports control and tempo game plans: you trade one-for-one to neutralize threats, then convert that tempo into inevitability through scaling counters. In counter-focused decks, it’s also a potent “combo glue” that keeps your clock ticking while denying the opponent their own engines.

Generated using gpt-5.4-nano

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Suggested Pricing
$8.76 - $12.89
At the current market price of $10.31.
Average Time to Sell
3 days
At the current market price of $10.31.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Atomize is the kind of clean, merciless spell a shard of Mirrodin would envy: it annihilates a nonland permanent outright, then weaponizes the aftermath by proliferating counters so your strategy snowballs instead of stalling. In play, it shines when you already have any counter engines online—planeswalkers, poison counters, “charge”/+1/+1 counter shells, or proliferate-friendly artifacts—because the instant removal buys time while proliferation amplifies whatever counters you’re leveraging. For best results, sequence Atomize after you’ve established counter types you care about, such as with Tumble Magnet, Hardened Scales-style effects, or repeatable counter placement from engines, so proliferate targets multiple existing counter kinds. This card most often supports control and tempo game plans: you trade one-for-one to neutralize threats, then convert that tempo into inevitability through scaling counters. In counter-focused decks, it’s also a potent “combo glue” that keeps your clock ticking while denying the opponent their own engines.

Generated using gpt-5.4-nano · Updated at 2026-03-27 21:17:38 UTC

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